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Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
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@@ -8,6 +8,7 @@
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#include "d/actor/d_a_npc_cdn3.h"
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#include "d/d_msg_object.h"
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#include "d/d_s_play.h"
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#include <cstring>
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const daNpcCdn3_c::ActionPair daNpcCdn3_c::ActionTable[8] = {
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{&daNpcCdn3_c::initWait, &daNpcCdn3_c::executeWait},
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