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MSL_C header cleanup (#2988)
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
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+5
-3
@@ -13,7 +13,11 @@
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#include "d/d_save.h"
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#include "d/d_save_init.h"
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#include "f_op/f_op_scene_mng.h"
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#include "stdio.h"
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#include <stdio.h>
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#if PLATFORM_WII || PLATFORM_SHIELD
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#include <revolution/sc.h>
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#endif
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#if VERSION == VERSION_SHIELD
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#include "lingcod/lingcod.h"
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@@ -967,8 +971,6 @@ void dSv_player_info_c::init() {
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}
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}
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extern "C" u8 SCGetLanguage();
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void dSv_player_config_c::init() {
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#if VERSION == VERSION_GCN_JPN
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unk0 = 0;
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