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https://github.com/zeldaret/tp
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Misc Matches using debug (#2388)
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@@ -30,13 +30,13 @@ public:
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bool loadSeWave(u32);
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bool loadBgmWave(u32);
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bool isSceneExist() const { return sceneExist; }
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bool isSceneExist() { return sceneExist; }
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int getCurrentSceneNum() const { return sceneNum; }
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s8 getCurrentRoomNum() { return roomNum; }
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bool isInGame() const { return inGame; }
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void setInGame(bool i_inGame) { inGame = i_inGame; }
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bool isInDarkness() const { return inDarkness; }
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s8 getRoomReverb() const { return dComIfGp_getReverb(roomNum); }
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s8 getRoomReverb() { return dComIfGp_getReverb(roomNum); }
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bool isMovieDemo() { return sceneNum == 2 || sceneNum == 8 || sceneNum == 9; }
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s32 getSeLoadStatus(u32 wave) { return getWaveLoadStatus(wave, 0); }
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s32 getBgmLoadStatus(u32 wave) { return getWaveLoadStatus(wave, 1); }
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@@ -33,7 +33,7 @@ struct Z2SpeechMgr2 : public JASGlobalInstance<Z2SpeechMgr2> {
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/* 0x000 */ JAISoundHandle field_0x0;
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/* 0x004 */ JAISoundHandle field_0x4;
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/* 0x008 */ JMath::TRandom_fast_ random;
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/* 0x008 */ JMath::TRandom_<JMath::TRandom_fast_> random;
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/* 0x00C */ Z2SpeechStarter mSpeech;
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/* 0x010 */ u16 mText[500];
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/* 0x3F8 */ s16 mTextNum;
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