mirror of
https://github.com/zeldaret/tp
synced 2026-06-02 18:18:59 -04:00
d_a_obj_wooden_statue OK (#2532)
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@@ -33,7 +33,7 @@ public:
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void hide();
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void show();
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void changeDraw();
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u8 chkDraw();
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bool chkDraw();
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void dead();
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bool chkDead();
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int CreateItemHeap(char const*, s16, s16, s16, s16, s16, s16, s16);
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@@ -1,6 +1,8 @@
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#ifndef D_A_OBJ_WOOD_STATUE_H
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#define D_A_OBJ_WOOD_STATUE_H
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#include "d/actor/d_a_itembase.h"
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#include "d/d_particle.h"
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#include "f_op/f_op_actor_mng.h"
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/**
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@@ -11,33 +13,57 @@
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* @details
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*
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*/
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class daObjWStatue_c : public fopAc_ac_c {
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class daObjWStatue_c : public daItemBase_c {
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public:
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typedef int (daObjWStatue_c::*demoFunc)();
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enum Status {
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STATUS_WAIT,
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STATUS_ORDER_GET_DEMO,
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STATUS_GET_DEMO,
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STATUS_SW_ON_WAIT,
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STATUS_BOOMERANG_CARRY,
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};
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/* 80D3A268 */ void initBaseMtx();
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/* 80D3A2A4 */ void setBaseMtx();
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/* 80D3A2F0 */ void Create();
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/* 80D3A474 */ bool __CreateHeap();
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/* 80D3A47C */ void create();
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/* 80D3A2F0 */ int Create();
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/* 80D3A474 */ int __CreateHeap();
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/* 80D3A47C */ int create();
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/* 80D3A8E8 */ void bg_check();
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/* 80D3AA3C */ void actionWaitInit();
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/* 80D3AA80 */ void actionWait();
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/* 80D3AB9C */ void initActionOrderGetDemo();
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/* 80D3AC64 */ void actionOrderGetDemo();
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/* 80D3ACAC */ void actionGetDemo();
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/* 80D3AD30 */ void actionInitSwOnWait();
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/* 80D3AD88 */ void actionSwOnWait();
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/* 80D3AE7C */ void actionInitBoomerangCarry();
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/* 80D3AF5C */ void actionBoomerangCarry();
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/* 80D3AA3C */ int actionWaitInit();
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/* 80D3AA80 */ int actionWait();
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/* 80D3AB9C */ int initActionOrderGetDemo();
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/* 80D3AC64 */ int actionOrderGetDemo();
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/* 80D3ACAC */ int actionGetDemo();
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/* 80D3AD30 */ int actionInitSwOnWait();
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/* 80D3AD88 */ int actionSwOnWait();
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/* 80D3AE7C */ int actionInitBoomerangCarry();
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/* 80D3AF5C */ int actionBoomerangCarry();
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/* 80D3AFC0 */ void demoProc();
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/* 80D3B164 */ void effectSet();
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/* 80D3B250 */ void effectStop();
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/* 80D3B2A0 */ void execute();
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/* 80D3B428 */ void draw();
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/* 80D3B2A0 */ int execute();
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/* 80D3B428 */ int draw();
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/* 80D3B47C */ void setListStart();
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/* 80D3B480 */ void _delete();
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/* 80D3B480 */ int _delete();
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bool chkStatus(u8 status) { return mStatus == status; }
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void setStatus(u8 status) { mStatus = status; }
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u8 getSwbit2() { return fopAcM_GetParamBit(this, 8, 8); }
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private:
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/* 0x568 */ u8 field_0x568[0x974 - 0x568];
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/* 0x92C */ fpc_ProcID mItemId;
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/* 0x930 */ int field_0x930;
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/* 0x934 */ int mStaffIdx;
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/* 0x938 */ u8 mStatus;
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/* 0x939 */ u8 mShouldBoundSEPlay;
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/* 0x93A */ u8 field_0x93a;
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/* 0x93B */ u8 mRespawnTimer;
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/* 0x93C */ cXyz field_0x93c;
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/* 0x948 */ s16 mEventIdx;
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/* 0x94A */ s16 mBoundSETimer;
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/* 0x94C */ dPa_followEcallBack mCallbacks[2];
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};
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STATIC_ASSERT(sizeof(daObjWStatue_c) == 0x974);
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@@ -86,16 +86,9 @@ struct fopAcM_search_prm {
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/* 0x0A */ s8 subtype;
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};
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// define to avoid vtable mess in WIP TUs
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#ifndef HIO_entry_c_NO_VIRTUAL
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struct fOpAcm_HIO_entry_c : public mDoHIO_entry_c {
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virtual ~fOpAcm_HIO_entry_c() {}
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};
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#else
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struct fOpAcm_HIO_entry_c {
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~fOpAcm_HIO_entry_c();
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};
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#endif
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class l_HIO {
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public:
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@@ -389,7 +382,7 @@ inline const Vec* fopAcM_getCullSizeBoxMax(const fopAc_ac_c* i_actor) {
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return &i_actor->cull.box.max;
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}
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inline void fopAcM_SetCullSize(fopAc_ac_c* i_actor, s8 i_cullsize) {
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inline void fopAcM_SetCullSize(fopAc_ac_c* i_actor, int i_cullsize) {
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i_actor->cullType = i_cullsize;
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}
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