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https://github.com/zeldaret/tp
synced 2026-07-12 07:37:59 -04:00
d_file_select work + misc changes (#1873)
* setup TU * JASResArcLoader OK * d_a_obj_stoneMark work * some funcs in d_a_obj_stoneMark * many changes * quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile * d_file_select functions + pr cleanup * match many dfile_select_c methods * m_Do_main OK * selFileWakuAnm & bookIconAnm * selCopyFileWakuAnm & copyBookIconAnm * dataDelEffAnm & dataCopyEffAnm * selectDataBaseMoveAnmInitSet & selectDataBaseMoveAnm * dataSelectIn * _move & dataSelectInit * match a few more * comment * J2DPicture::drawTexCoord * draw_function * dScnPly_Create + fix typing on request_of_phase_process_fn * checkpoint * checkpoint * checkpoint * checkpoint 2 (fixed) * dFile_select_c::dataSelectAnmSet * dFile_select_c::selectDataOpenMove * dFile_select_c::copySelMoveAnmInitSet * fix brightcheck issues * rm comments, fix status update * small mod to pr template
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@@ -788,7 +788,7 @@ extern GXColor g_blackColor;
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extern GXColor g_clearColor;
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extern GXColor g_whiteColor;
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int dComLbG_PhaseHandler(request_of_phase_process_class*, request_of_phase_process_fn, void*);
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int dComLbG_PhaseHandler(request_of_phase_process_class*, request_of_phase_process_fn*, void*);
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BOOL dComIfG_resetToOpening(scene_class* scene);
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char* dComIfG_getRoomArcName(int roomNo);
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void* dComIfG_getStageRes(char const* resName);
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@@ -1497,6 +1497,10 @@ inline void dComIfGs_setNewFile(u8 i_fileNo) {
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return g_dComIfG_gameInfo.info.setNewFile(i_fileNo);
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}
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inline void dComIfGs_i_setNewFile(u8 i_fileNo) {
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return g_dComIfG_gameInfo.info.setNewFile(i_fileNo);
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}
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inline char* dComIfGs_getPlayerName() {
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return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getLinkName();
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}
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@@ -1527,6 +1531,14 @@ inline void dComIfGs_setPlayerFieldLastStayInfo(const char* i_stage, cXyz& i_pos
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i_point, i_region);
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}
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inline void dComIfGs_setPlayerName(const char* i_name) {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().setPlayerName(i_name);
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}
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inline void dComIfGs_setHorseName(const char* i_name) {
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g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().setHorseName(i_name);
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}
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inline void dComIfGs_setStartPoint(s16 i_point) {
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g_dComIfG_gameInfo.info.getRestart().setStartPoint(i_point);
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}
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@@ -1671,6 +1683,10 @@ inline u8 dComIfGs_getNewFile() {
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return g_dComIfG_gameInfo.info.getNewFile();
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}
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inline u8 dComIfGs_getNoFile() {
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return g_dComIfG_gameInfo.info.getNoFile();
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}
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inline void dComIfGs_setInitDataToCard(u8* i_saveData, int i_dataNum) {
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g_dComIfG_gameInfo.info.initdata_to_card((char*)i_saveData, i_dataNum);
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}
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