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obj_master_sword wip, fmobj mostly done, obj_usaku OK, some BG doc (#1897)
* obj_master_sword work, fix tag_chgrestart * fmobj mostly done * some bg documentation * d_a_obj_usaku OK * remove asm
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@@ -140,6 +140,7 @@ enum fopAcM_CARRY {
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/* 0x04 */ fopAcM_CARRY_SIDE = 4,
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/* 0x08 */ fopAcM_CARRY_TYPE_8 = 8,
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/* 0x10 */ fopAcM_CARRY_LIGHT = 16, // guess based on context
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/* 0x30 */ fopAcM_CARRY_UNK_30 = 0x30,
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};
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inline u32 fopAcM_CheckCarryType(fopAc_ac_c* actor, fopAcM_CARRY type) {
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