d_a_e_pz equivalent (#2330)

* d_a_e_pz equivalent

* rename var

* match f_pc closer to debug

* hopefully fix decompctx

* sdk done

* remove unneeded file
This commit is contained in:
TakaRikka
2025-03-18 12:45:44 -07:00
committed by GitHub
parent 58ba86b6a3
commit d3e9175bfb
48 changed files with 4864 additions and 2962 deletions
+8 -8
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@@ -4904,14 +4904,14 @@ public:
class daAlinkHIO_wallHang_c1 {
public:
/* 0x00 */ s16 field_0x0;
/* 0x02 */ s16 field_0x2;
/* 0x04 */ f32 field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ f32 field_0xC;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ f32 field_0x18;
/* 0x00 */ s16 small_jump_input_time;
/* 0x02 */ s16 grab_input_time;
/* 0x04 */ f32 auto_walk_height;
/* 0x08 */ f32 small_jump_height;
/* 0x0C */ f32 climb_height;
/* 0x10 */ f32 jump_climb_height;
/* 0x14 */ f32 jump_hang_height;
/* 0x18 */ f32 hang_foot_pos_height;
}; // Size: 0x1C
class daAlinkHIO_wallHang_c0 {
+95 -13
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@@ -2,6 +2,9 @@
#define D_A_E_PZ_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
#include "d/d_cc_uty.h"
/**
* @ingroup actors-enemies
@@ -13,15 +16,24 @@
*/
class daE_PZ_c : public fopEn_enemy_c {
public:
void onBombArrowHit() { field_0x845 = 1; }
enum Action_e {
ACTION_SEARCH_POINT_e,
ACTION_OPENING_DEMO_e,
ACTION_WAIT_e,
ACTION_ATTACK_e,
ACTION_DAMAGE_e,
ACTION_DEAD_e,
};
/* 807585BC */ void draw();
void onBombArrowHit() { mBombArrowHit = true; }
/* 807585BC */ int draw();
/* 80758800 */ void setBck(int, u8, f32, f32);
/* 807588AC */ void setActionMode(int, int);
/* 807588B8 */ void mEntrySUB(bool);
/* 80758A94 */ void mPzScaleSet(bool);
/* 80758A94 */ bool mPzScaleSet(bool);
/* 80758BA0 */ void mEnemyScaleSet();
/* 80758D44 */ void getCutType();
/* 80758D44 */ u8 getCutType();
/* 80758DA4 */ void mSetFirePos();
/* 80758E04 */ void damage_check();
/* 807592F4 */ void executeSearchPoint();
@@ -38,23 +50,93 @@ public:
/* 8075F578 */ void fire_mtx_set();
/* 8075F734 */ void mtx_set();
/* 8075F7E8 */ void cc_set();
/* 8075F964 */ void execute();
/* 8075FA88 */ void _delete();
/* 8075FB4C */ void CreateHeap();
/* 8076010C */ void create();
/* 8075F964 */ int execute();
/* 8075FA88 */ int _delete();
/* 8075FB4C */ int CreateHeap();
/* 8076010C */ int create();
/* 807607EC */ daE_PZ_c();
private:
/* 0x5AC */ u8 field_0x5ac[0x845 - 0x5ac];
/* 0x845 */ u8 field_0x845;
/* 0x846 */ u8 field_0x846[0xef8 - 0x846];
/* 0x5AC */ request_of_phase_process_class mPhase;
/* 0x5B4 */ mDoExt_McaMorfSO* mpModelMorf;
/* 0x5B8 */ mDoExt_McaMorfSO* mpBallModelMorf;
/* 0x5BC */ J3DModel* mpPortalModel;
/* 0x5C0 */ mDoExt_btkAnm* mpPortalBtk;
/* 0x5C4 */ mDoExt_brkAnm* mpPortalBrk[2];
/* 0x5CC */ mDoExt_brkAnm* mpBallBrk;
/* 0x5D0 */ mDoExt_btkAnm* mpPzBtk;
/* 0x5D4 */ mDoExt_brkAnm* mpPzBrk;
/* 0x5D8 */ int field_0x5d8;
/* 0x5DC */ Z2CreatureEnemy field_0x5dc;
/* 0x680 */ int mActionMode;
/* 0x684 */ int mMoveMode;
/* 0x688 */ u32 mShadowKey;
/* 0x68C */ int mAnm;
/* 0x690 */ cXyz mPointPos[10];
/* 0x708 */ cXyz field_0x708[10];
/* 0x780 */ u8 field_0x780[10];
/* 0x78A */ u8 mPointNum;
/* 0x78B */ u8 mCurrentPoint;
/* 0x78C */ u8 field_0x78c;
/* 0x790 */ cXyz field_0x790;
/* 0x79C */ cXyz mPzScale;
/* 0x7A8 */ cXyz field_0x7a8;
/* 0x7B4 */ u8 field_0x7B4[0x7BC - 0x7B4];
/* 0x7BC */ f32 field_0x7bc;
/* 0x7C0 */ f32 field_0x7c0;
/* 0x7C4 */ f32 field_0x7c4;
/* 0x7C8 */ f32 field_0x7c8;
/* 0x7CC */ f32 field_0x7cc;
/* 0x7D0 */ u8 field_0x7d0;
/* 0x7D1 */ u8 field_0x7d1;
/* 0x7D2 */ u8 field_0x7d2;
/* 0x7D3 */ u8 field_0x7d3;
/* 0x7D4 */ u8 arg0;
/* 0x7D5 */ u8 arg1;
/* 0x7D6 */ u8 bitSw;
/* 0x7D7 */ u8 field_0x7d7;
/* 0x7D8 */ u8 field_0x7d8;
/* 0x7DC */ fpc_ProcID field_0x7dc[25];
/* 0x840 */ u8 field_0x840;
/* 0x841 */ u8 field_0x841;
/* 0x842 */ u8 field_0x842;
/* 0x843 */ u8 field_0x843;
/* 0x844 */ u8 field_0x844;
/* 0x845 */ u8 mBombArrowHit;
/* 0x846 */ u8 field_0x846;
/* 0x847 */ u8 field_0x847;
/* 0x848 */ u8 field_0x848;
/* 0x84C */ int field_0x84c;
/* 0x850 */ dBgS_AcchCir mAcchCir;
/* 0x890 */ dBgS_ObjAcch mAcch;
/* 0xA68 */ u32 field_0xa68[3];
/* 0xA74 */ u32 field_0xa74[2];
/* 0xA7C */ u8 field_0xA7C[0xAB4 - 0xA7C];
/* 0xAB4 */ u32 field_0xab4[2];
/* 0xABC */ cXyz mDemoCameraEye;
/* 0xAC8 */ cXyz mDemoCameraCenter;
/* 0xAD4 */ dCcD_Stts mColliderStts;
/* 0xB10 */ dCcD_Cyl mCylCollider;
/* 0xC4C */ dCcD_Cyl mWarpCylCollider;
/* 0xD88 */ dCcD_Sph mBulletAtCollider;
/* 0xEC0 */ dCcU_AtInfo mAtInfo;
/* 0xEE4 */ u8 mInitHIO;
/* 0xEE5 */ u8 field_0xee5[0xEF8 - 0xEE5];
};
STATIC_ASSERT(sizeof(daE_PZ_c) == 0xEF8);
class daE_PZ_HIO_c {
public:
/* 8075856C */ daE_PZ_HIO_c();
/* 80760C60 */ ~daE_PZ_HIO_c();
/* 80760C60 */ virtual ~daE_PZ_HIO_c() {}
/* 0x04 */ s8 no;
/* 0x08 */ f32 body_model_size;
/* 0x0C */ f32 portal_model_size;
/* 0x10 */ f32 bullet_speed;
/* 0x14 */ f32 weapon_hit_warp_speed;
/* 0x18 */ s16 after_attack_wait_time;
/* 0x1A */ s16 blur_start_timing;
};
+1
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@@ -1039,6 +1039,7 @@ public:
void offPressedDamage() { offNoResetFlg2(FLG2_PRESSED_DAMAGE); }
void onForceSubjectCancel() { onEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL); }
void onEnemyDead() { onEndResetFlg0(ERFLG0_ENEMY_DEAD); }
void offDkCaught2() { offNoResetFlg0(FLG0_UNK_20000); }
u32 checkBoarSingleBattle() const { return checkNoResetFlg2(daPy_FLG2(FLG2_UNK_1000000 | FLG2_BOAR_SINGLE_BATTLE)); }
u32 checkWolfDashAutoJump() const { return checkNoResetFlg2(FLG2_WOLF_DASH_AUTO_JUMP); }
+2
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@@ -45,4 +45,6 @@ int fpcBs_Delete(base_process_class* i_proc);
base_process_class* fpcBs_Create(s16 i_profname, fpc_ProcID i_procID, void* i_append);
int fpcBs_SubCreate(base_process_class* i_proc);
extern int g_fpcBs_type;
#endif
+2 -2
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@@ -29,14 +29,14 @@ typedef struct create_request {
/* 0x44 */ layer_class* layer;
} create_request; // Size: 0x48
bool fpcCtRq_isCreatingByID(create_tag* i_createTag, fpc_ProcID* i_id);
BOOL fpcCtRq_isCreatingByID(create_tag* i_createTag, fpc_ProcID* i_id);
BOOL fpcCtRq_IsCreatingByID(fpc_ProcID i_id);
void fpcCtRq_CreateQTo(create_request* i_request);
void fpcCtRq_ToCreateQ(create_request* i_request);
BOOL fpcCtRq_Delete(create_request* i_request);
BOOL fpcCtRq_Cancel(create_request* i_request);
BOOL fpcCtRq_IsDoing(create_request* i_request);
void fpcCtRq_Handler();
int fpcCtRq_Handler();
create_request* fpcCtRq_Create(layer_class* i_layer, u32 i_size,
create_request_method_class* i_methods);
+1 -1
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@@ -9,6 +9,6 @@ typedef struct base_process_class base_process_class;
BOOL fpcCt_IsCreatingByID(fpc_ProcID id);
BOOL fpcCt_IsDoing(base_process_class* pProc);
BOOL fpcCt_Abort(base_process_class* pProc);
void fpcCt_Handler();
int fpcCt_Handler();
#endif
+16
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@@ -0,0 +1,16 @@
#ifndef F_PC_DEBUG_SV_H_
#define F_PC_DEBUG_SV_H_
#include <dolphin.h>
#ifdef DEBUG
char* fpcDbSv_getNameString(s16 i_name);
typedef void (*fpcDbSv_callback)(void* i_process);
extern const fpcDbSv_callback g_fpcDbSv_service[50];
#endif
#endif
+1 -1
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@@ -42,7 +42,7 @@ s32 fpcLy_ToQueue(layer_class* i_layer, int treeListIdx, create_tag_class* i_cre
s32 fpcLy_QueueTo(layer_class* i_layer, create_tag_class* i_createTag);
int fpcLy_Cancel(layer_class* i_layer);
bool fpcLy_CancelMethod(process_method_tag_class* i_layer);
BOOL fpcLy_CancelMethod(process_method_tag_class* i_layer);
void fpcLy_CancelQTo(process_method_tag_class* i_methods);
s32 fpcLy_ToCancelQ(layer_class* i_layer, process_method_tag_class* i_methods);
+4
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@@ -36,6 +36,10 @@ typedef struct node_create_request {
/* 0x58 */ s16 name;
/* 0x5C */ void* data;
/* 0x60 */ s16 unk_0x60;
#ifdef DEBUG
/* 0x64 */ int unk_0x64;
/* 0x68 */ int unk_0x68;
#endif
} node_create_request; // Size: 0x64
typedef struct request_node_class {
+4 -4
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@@ -10,17 +10,17 @@ enum {
fpcPi_NONE_e = 0xFFFF,
};
typedef struct process_priority_queue_info {
typedef struct priority_id {
/* 0x0 */ unsigned int layer_id;
/* 0x4 */ u16 list_id;
/* 0x6 */ u16 list_priority;
} process_priority_queue_info;
} priority_id;
typedef struct process_priority_class {
/* 0x00 */ create_tag_class base;
/* 0x14 */ process_method_tag_class method_tag;
/* 0x30 */ process_priority_queue_info queue_info;
/* 0x38 */ process_priority_queue_info current_info;
/* 0x30 */ priority_id queue_info;
/* 0x38 */ priority_id current_info;
} process_priority_class;
s32 fpcPi_IsInQueue(process_priority_class* pPi);
+3
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@@ -14,6 +14,9 @@ typedef struct standard_create_request_class {
/* 0x54 */ void* process_append;
/* 0x58 */ stdCreateFunc create_post_method;
/* 0x5C */ void* unk_0x5C;
#ifdef DEBUG
/* 0x60 */ int unk_0x60;
#endif
} standard_create_request_class;
s32 fpcSCtRq_phase_CreateProcess(standard_create_request_class* i_request);