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https://github.com/zeldaret/tp
synced 2026-05-28 08:25:48 -04:00
Fix misspelled dSv_config_language enum values (#3056)
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@@ -1481,7 +1481,7 @@ bool jmessage_tMeasureProcessor::do_tag(u32 i_tag, void const* i_data, u32 i_siz
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switch (i_tag & 0xFF00FFFF) {
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case MSGTAG_PLAYER_GENITIV:
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#if VERSION == VERSION_GCN_PAL
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGAUGE_GERMAN) {
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_GERMAN) {
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setPlayerName(buffer, 1);
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} else {
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setPlayerName(buffer, 0);
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@@ -1491,7 +1491,7 @@ bool jmessage_tMeasureProcessor::do_tag(u32 i_tag, void const* i_data, u32 i_siz
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return true;
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case MSGTAG_HORSE_GENITIV:
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#if VERSION == VERSION_GCN_PAL
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGAUGE_GERMAN) {
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_GERMAN) {
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setHorseName(buffer, 1);
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} else {
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setHorseName(buffer, 0);
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@@ -4242,7 +4242,7 @@ bool jmessage_string_tMeasureProcessor::do_tag(u32 i_tag, void const* i_data, u3
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switch (i_tag & 0xFF00FFFF) {
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case MSGTAG_PLAYER_GENITIV:
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#if VERSION == VERSION_GCN_PAL
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGAUGE_GERMAN) {
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_GERMAN) {
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setPlayerName(buffer, 1);
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} else {
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setPlayerName(buffer, 0);
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@@ -4253,7 +4253,7 @@ bool jmessage_string_tMeasureProcessor::do_tag(u32 i_tag, void const* i_data, u3
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break;
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case MSGTAG_HORSE_GENITIV:
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#if VERSION == VERSION_GCN_PAL
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGAUGE_GERMAN) {
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_GERMAN) {
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setHorseName(buffer, 1);
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} else {
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setHorseName(buffer, 0);
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@@ -4850,7 +4850,7 @@ bool jmessage_string_tRenderingProcessor::do_tag(u32 i_tag, void const* i_data,
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switch (i_tag & 0xFF00FFFF) {
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case MSGTAG_PLAYER_GENITIV:
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#if VERSION == VERSION_GCN_PAL
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGAUGE_GERMAN) {
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_GERMAN) {
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setPlayerName(buffer, 1);
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} else {
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setPlayerName(buffer, 0);
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@@ -4861,7 +4861,7 @@ bool jmessage_string_tRenderingProcessor::do_tag(u32 i_tag, void const* i_data,
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break;
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case MSGTAG_HORSE_GENITIV:
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#if VERSION == VERSION_GCN_PAL
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGAUGE_GERMAN) {
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if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_GERMAN) {
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setHorseName(buffer, 1);
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} else {
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setHorseName(buffer, 0);
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