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https://github.com/zeldaret/tp
synced 2026-06-17 07:08:04 -04:00
work on d_camera / d_ev_camera (#2170)
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@@ -49,8 +49,8 @@ public:
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~dComIfG_camera_info_class() {}
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/* 0x00 */ camera_class* mCamera;
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/* 0x04 */ u8 field_0x4;
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/* 0x05 */ u8 field_0x5;
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/* 0x04 */ s8 field_0x4;
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/* 0x05 */ s8 field_0x5;
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/* 0x06 */ s8 field_0x6;
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/* 0x07 */ u8 field_0x7;
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/* 0x08 */ u32 mCameraAttentionStatus;
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@@ -59,8 +59,8 @@ public:
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/* 0x14 */ char* mCameraParamFileName;
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/* 0x18 */ cXyz mCameraPos;
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/* 0x24 */ cXyz mCameraTarget;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ s16 field_0x34;
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/* 0x30 */ f32 mCameraFovy;
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/* 0x34 */ s16 mCameraBank;
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};
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STATIC_ASSERT(sizeof(dComIfG_camera_info_class) == 0x38);
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@@ -486,11 +486,14 @@ public:
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mPlayer[i] = (daAlink_c*)ptr;
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mPlayerCameraID[camIdx] = 0;
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}
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void setPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] |= flag; }
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void clearPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[i] &= ~flag; }
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bool checkPlayerStatus(int param_0, int i, u32 flag) { return flag & mPlayerStatus[i]; }
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void setPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[param_0][i] |= flag; }
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void clearPlayerStatus(int param_0, int i, u32 flag) { mPlayerStatus[param_0][i] &= ~flag; }
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bool checkPlayerStatus(int param_0, int i, u32 flag) { return flag & mPlayerStatus[param_0][i]; }
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int getPlayerCameraID(int i) { return mPlayerCameraID[i * 8]; }
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int getCameraPlayer1ID(int i) { return mCameraInfo[i].field_0x5; }
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int getCameraPlayer2ID(int i) { return mCameraInfo[i].field_0x6; }
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int getCameraWinID(int i) { return mCameraInfo[i].field_0x4; }
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void setCameraParamFileName(int i, char* name) { mCameraInfo[i].mCameraParamFileName = name; }
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void setCamera(int i, camera_class* cam) { mCameraInfo[i].mCamera = cam; }
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const char* getCameraParamFileName(int i) { return mCameraInfo[i].mCameraParamFileName; }
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@@ -512,6 +515,21 @@ public:
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}
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f32 getCameraZoomForcus(int i_no) { return mCameraInfo[i_no].mCameraZoomForcus; }
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void setCameraZoomScale(int i_no, f32 i_scale) { mCameraInfo[i_no].mCameraZoomScale = i_scale; }
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void saveCameraPosition(int i, cXyz* i_pos, cXyz* i_target, f32 i_fovy, s16 i_bank) {
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mCameraInfo[i].mCameraPos = *i_pos;
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mCameraInfo[i].mCameraTarget = *i_target;
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mCameraInfo[i].mCameraFovy = i_fovy;
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mCameraInfo[i].mCameraBank = i_bank;
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}
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void loadCameraPosition(int i, cXyz* o_pos, cXyz* o_target, f32* o_fovy, s16* o_bank) {
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*o_pos = mCameraInfo[i].mCameraPos;
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*o_target = mCameraInfo[i].mCameraTarget;
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*o_fovy = mCameraInfo[i].mCameraFovy;
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*o_bank = mCameraInfo[i].mCameraBank;
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}
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void setMesgCamInfoID(int param_0) { mMesgCamInfo = param_0; }
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@@ -763,8 +781,8 @@ public:
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/* 0x04FD4 */ fopAc_ac_c* mMesgCamInfoActor8;
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/* 0x04FD8 */ fopAc_ac_c* mMesgCamInfoActor9;
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/* 0x04FDC */ fopAc_ac_c* mMesgCamInfoActor10;
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/* 0x04FE0 */ u32 mPlayerStatus[2];
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/* 0x04FE8 */ u8 field_0x4fe8[0x10];
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/* 0x04FE0 */ u32 mPlayerStatus[1][4];
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/* 0x04FF0 */ u8 field_0x4ff0[0x8];
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/* 0x04FF8 */ __d_timer_info_c mTimerInfo;
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/* 0x0500C */ dDlst_window_c* mCurrentWindow;
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/* 0x05010 */ view_class* mCurrentView;
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@@ -1659,6 +1677,10 @@ inline void dComIfGp_removeSimpleModel(J3DModelData* i_modelData, int roomNo) {
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g_dComIfG_gameInfo.play.removeSimpleModel(i_modelData, roomNo);
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}
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inline dSv_turnRestart_c& dComIfGs_getTurnRestart() {
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return g_dComIfG_gameInfo.info.getTurnRestart();
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}
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inline u32 dComIfGs_getTurnRestartParam() {
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return g_dComIfG_gameInfo.info.getTurnRestart().getParam();
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}
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@@ -2002,6 +2024,18 @@ inline fopAc_ac_c* dComIfGp_getPlayer(int idx) {
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return g_dComIfG_gameInfo.play.getPlayer(idx);
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}
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inline int dComIfGp_getCameraPlayer1ID(int idx) {
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return g_dComIfG_gameInfo.play.getCameraPlayer1ID(idx);
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}
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inline int dComIfGp_getCameraPlayer2ID(int idx) {
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return g_dComIfG_gameInfo.play.getCameraPlayer2ID(idx);
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}
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inline int dComIfGp_getCameraWinID(int idx) {
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return g_dComIfG_gameInfo.play.getCameraWinID(idx);
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}
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inline int dComIfGp_getPlayerCameraID(int idx) {
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return g_dComIfG_gameInfo.play.getPlayerCameraID(idx);
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}
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@@ -2627,6 +2661,10 @@ inline void dComIfGp_setCameraInfo(int camIdx, camera_class* p_cam, int param_2,
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g_dComIfG_gameInfo.play.setCameraInfo(camIdx, p_cam, param_2, param_3, param_4);
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}
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inline void dComIfGp_setCameraZoomScale(int i_no, f32 i_scale) {
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g_dComIfG_gameInfo.play.setCameraZoomScale(i_no, i_scale);
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}
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inline f32 dComIfGp_getCameraZoomForcus(int i_no) {
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return g_dComIfG_gameInfo.play.getCameraZoomForcus(i_no);
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}
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@@ -2635,6 +2673,14 @@ inline u32 dComIfGp_getCameraAttentionStatus(int i_no) {
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return g_dComIfG_gameInfo.play.getCameraAttentionStatus(i_no);
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}
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inline void dComIfGp_saveCameraPosition(int i, cXyz* i_pos, cXyz* i_target, f32 i_fovy, s16 i_bank) {
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g_dComIfG_gameInfo.play.saveCameraPosition(i, i_pos, i_target, i_fovy, i_bank);
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}
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inline void dComIfGp_loadCameraPosition(int i, cXyz* o_pos, cXyz* o_target, f32* o_fovy, s16* o_bank) {
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g_dComIfG_gameInfo.play.loadCameraPosition(i, o_pos, o_target, o_fovy, o_bank);
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}
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inline void dComIfGp_clearPlayerStatus0(int param_0, u32 flag) {
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g_dComIfG_gameInfo.play.clearPlayerStatus(param_0, 0, flag);
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}
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@@ -3230,6 +3276,10 @@ inline BOOL dComIfGp_evmng_endCheck(s16 eventID) {
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return g_dComIfG_gameInfo.play.getEvtManager().endCheck(eventID);
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}
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inline int dComIfGp_evmng_cameraPlay() {
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return dComIfGp_getPEvtManager()->cameraPlay();
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}
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inline u8 dComIfGp_event_getPreItemNo() {
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return g_dComIfG_gameInfo.play.getEvent().getPreItemNo();
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}
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