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move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff * more J2D / JUTTexture / JUTPalette * setup dScnKy_env_light_c
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@@ -28,6 +28,8 @@ public:
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void loadSeWave(u32);
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void loadBgmWave(u32);
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bool isSceneExist() { return sceneExist; }
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private:
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/* 0x00 */ long BGM_ID;
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/* 0x04 */ int sceneNum;
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