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Use composition instead of inheritance for most f_op classes (#2700)
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@@ -117,7 +117,7 @@ void daObjDigSnow_c::mode_wait() {
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void daObjDigSnow_c::mode_init_dig() {
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dBgS_ObjGndChk obj_gnd_chk;
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obj_gnd_chk.SetActorPid(base.id);
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obj_gnd_chk.SetActorPid(base.base.id);
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obj_gnd_chk.SetPos(¤t.pos);
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f32 gnd_height = dComIfG_Bgsp().GroundCross(&obj_gnd_chk);
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