Jsystem work (#399)

* Almost match JASBasicInst

* JASDrumSet OK

* Some JAudio2 struct adjustment

* Match JKRHeap::callAllDisposer

* JAISe OK

* Fix setAutoDelete

* JAISound OK

* Match a few functions in linklist

* Few matches in d_a_e_ym

* JUTTexture OK

* Work on JUTGamePad

* Import JUTResource

* Work on JUTResFont::getFontCode
This commit is contained in:
hatal175
2023-08-06 06:12:26 +03:00
committed by GitHub
parent 8b34c0210f
commit dc985026fa
79 changed files with 519 additions and 2705 deletions
+78 -28
View File
@@ -227,11 +227,11 @@ u32 JUTGamePad::read() {
u32 m_stick = mPadMStick[i].update(mPadStatus[i].stick_x, mPadStatus[i].stick_y,
sStickMode, WS_MAIN_STICK, mPadButton[i].mButton)
<< 0x18;
u32 s_stick = mPadSStick[i].update(mPadStatus[i].substick_x, mPadStatus[i].substick_y,
u32 s_stick = (mPadSStick[i].update(mPadStatus[i].substick_x, mPadStatus[i].substick_y,
sStickMode, WS_SUB_STICK, mPadButton[i].mButton)
<< 0x10;
u32 tmp = m_stick | s_stick;
mPadButton[i].update(&mPadStatus[i], tmp);
<< 0x10);
m_stick |= s_stick;
mPadButton[i].update(&mPadStatus[i], m_stick);
} else if (mPadStatus[i].error == -1) {
u32 m_stick = mPadMStick[i].update(0, 0, sStickMode, WS_MAIN_STICK, 0);
u32 s_stick = mPadSStick[i].update(0, 0, sStickMode, WS_SUB_STICK, 0);
@@ -258,7 +258,8 @@ u32 JUTGamePad::read() {
u32 s_stick = pad->mSubStick.update(status.substick_x, status.substick_y, sStickMode,
WS_SUB_STICK, pad->mButton.mButton)
<< 0x10;
pad->mButton.update(&status, m_stick | s_stick);
m_stick |= s_stick;
pad->mButton.update(&status, m_stick);
} else {
if (pad->mPortNum == -1) {
pad->assign();
@@ -639,24 +640,56 @@ void JUTGamePad::CRumble::stopMotor(int portNo, bool stop) {
}
/* 802E16F8-802E1720 2DC038 0028+00 1/1 0/0 0/0 .text getNumBit__FPUci */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm u8 getNumBit(u8* param_0, int param_1) {
nofralloc
#include "asm/JSystem/JUtility/JUTGamePad/getNumBit__FPUci.s"
static bool getNumBit(u8* arr, int bitNo) {
u8 bit = (arr[bitNo >> 3] & (0x80 >> (bitNo & 7)));
return bit != 0;
}
#pragma pop
/* 802E1720-802E18A4 2DC060 0184+00 1/1 0/0 0/0 .text update__Q210JUTGamePad7CRumbleFs */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void JUTGamePad::CRumble::update(s16 param_0) {
nofralloc
#include "asm/JSystem/JUtility/JUTGamePad/update__Q210JUTGamePad7CRumbleFs.s"
void JUTGamePad::CRumble::update(s16 portNo) {
if (isEnabledPort(portNo) == false) {
field_0x0 = 0;
field_0x4 = 0;
field_0x8 = NULL;
field_0xc = 0;
field_0x10 = NULL;
}
if (field_0x4 == 0) {
return;
}
if (field_0x0 >= field_0x4) {
stopMotor(portNo, true);
field_0x4 = 0;
} else if (field_0xc == 0) {
if (mStatus[portNo] == 0) {
startMotor(portNo);
}
return;
} else {
u32 temp = (field_0x0 / field_0xc);
bool numBit = getNumBit(field_0x8, field_0x0 - temp * field_0xc);
u8 status = mStatus[portNo] != false;
if (numBit && !status) {
startMotor(portNo);
} else if (!numBit) {
bool bit = false;
if (field_0x10) {
u32 temp = (field_0x0 / field_0xc);
bit = getNumBit(field_0x10, field_0x0 - temp * field_0xc);
}
if (status) {
stopMotor(portNo, bit);
} else if (bit) {
stopMotor(portNo, 1);
}
}
}
field_0x0++;
}
#pragma pop
/* 802E18A4-802E18CC 2DC1E4 0028+00 1/1 0/0 0/0 .text
* triggerPatternedRumble__Q210JUTGamePad7CRumbleFUl */
@@ -669,16 +702,22 @@ void JUTGamePad::CRumble::triggerPatternedRumble(u32 param_0) {
/* 802E18CC-802E1948 2DC20C 007C+00 0/0 2/2 0/0 .text
* startPatternedRumble__Q210JUTGamePad7CRumbleFPvQ310JUTGamePad7CRumble7ERumbleUl */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void JUTGamePad::CRumble::startPatternedRumble(void* param_0,
JUTGamePad::CRumble::ERumble param_1,
u32 param_2) {
nofralloc
#include "asm/JSystem/JUtility/JUTGamePad/startPatternedRumble__Q210JUTGamePad7CRumbleFPvQ310JUTGamePad7CRumble7ERumbleUl.s"
void JUTGamePad::CRumble::startPatternedRumble(void* param_0, JUTGamePad::CRumble::ERumble param_1,
u32 param_2) {
field_0xc = ((*(u8*)param_0) << 8) + *((u8*)param_0 + 1);
field_0x8 = (u8*)param_0 + 2;
switch (param_1) {
case JUTGamePad::CRumble::VAL_0:
triggerPatternedRumble(field_0xc);
break;
case JUTGamePad::CRumble::VAL_1:
triggerPatternedRumble(-1);
break;
case JUTGamePad::CRumble::VAL_2:
triggerPatternedRumble(param_2);
break;
}
}
#pragma pop
/* 802E1948-802E1978 2DC288 0030+00 1/1 3/3 0/0 .text
* stopPatternedRumble__Q210JUTGamePad7CRumbleFs */
@@ -689,6 +728,16 @@ void JUTGamePad::CRumble::stopPatternedRumble(s16 port) {
/* 802E1978-802E199C 2DC2B8 0024+00 0/0 1/1 0/0 .text
* stopPatternedRumbleAtThePeriod__Q210JUTGamePad7CRumbleFv */
// r4 += (r5 - 1) is broken to r4 += r5 and r4 += 1
#ifdef NONMATCHING
void JUTGamePad::CRumble::stopPatternedRumbleAtThePeriod() {
u32 r5 = field_0xc;
u32 r4 = field_0x0;
r4 += (r5 - 1);
u32 temp = r4 / r5;
field_0x4 = r4 - temp * r5;
}
#else
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
@@ -697,6 +746,7 @@ asm void JUTGamePad::CRumble::stopPatternedRumbleAtThePeriod() {
#include "asm/JSystem/JUtility/JUTGamePad/stopPatternedRumbleAtThePeriod__Q210JUTGamePad7CRumbleFv.s"
}
#pragma pop
#endif
/* 802E199C-802E19D8 2DC2DC 003C+00 1/1 1/1 0/0 .text getGamePad__10JUTGamePadFi */
JUTGamePad* JUTGamePad::getGamePad(int padNo) {