detect more floats/doubles, including from relocations

This commit is contained in:
Julgodis
2021-04-07 09:16:47 +02:00
parent ed1ee30dd2
commit dca1d2a1c0
1645 changed files with 69992 additions and 69984 deletions
+3 -3
View File
@@ -11,13 +11,13 @@
// Types:
//
struct Z2CreatureEnemy {};
template <typename A0>
struct JSULink {};
/* JSULink<Z2CreatureEnemy> */
struct JSULink__template2 {};
struct Z2CreatureEnemy {};
struct Z2SoundObjMgr {
/* 802BF920 */ Z2SoundObjMgr();
/* 802BF980 */ void setForceBattleArea(bool, u16, u16, u16);
@@ -142,7 +142,7 @@ SECTION_RODATA static u8 const lit_3380[12 + 4 /* padding */] = {
0x00,
0x00,
};
SECTION_DEAD void* const cg_8039C240 = (void*)(&lit_3380);
COMPILER_STRIP_GATE(8039C240, &lit_3380);
/* 803CAD70-803CB170 027E90 0400+00 3/3 0/0 0/0 .data mEnemyInfo */
SECTION_DATA static u8 mEnemyInfo[1024] = {