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detect more floats/doubles, including from relocations
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@@ -125,10 +125,10 @@ struct Z2SeqMgr {
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/* 802AFE18 */ void bgmStreamPlay();
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};
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struct JAISoundID {};
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struct Vec {};
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struct JAISoundID {};
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struct Z2SeMgr {
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/* 802AB984 */ void seStart(JAISoundID, Vec const*, u32, s8, f32, f32, f32, f32, u8);
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};
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