standard compiler compatibility changes (#3040)

* move math to cmath

* replace stdarg to cstdarg

* change stdint to stdint.h

* minor fixes

* change stdio to cstdio

* change stdlib to stdlib

* renamed ctype to cctype

* fix missing argument for UNSET_FLAG
This commit is contained in:
kipcode66
2026-01-12 17:48:25 -05:00
committed by GitHub
parent 53aaed17c0
commit dd03bf861f
164 changed files with 296 additions and 240 deletions
+1
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@@ -1,4 +1,5 @@
#include "CaptureScreen.h"
#include "global.h"
CaptureScreen::CaptureScreen(const JFWDisplay* pDisplay) {
mpDisplay = pDisplay;
+1 -1
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@@ -8,7 +8,7 @@
#include "JSystem/JKernel/JKRExpHeap.h"
#include "JSystem/JKernel/JKRFileCache.h"
#include "JSystem/JUtility/JUTConsole.h"
#include <stdio>
#include <cstdio>
#include "m_Do/m_Do_dvd_thread.h"
#include "m_Do/m_Do_ext.h"
+2 -2
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@@ -3,8 +3,8 @@
#include "JSystem/J2DGraph/J2DPrint.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTFont.h"
#include <stdio>
#include <stdlib>
#include <cstdio>
#include <cstdlib>
char* J2DPrint::mStrBuff;
+1 -1
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@@ -6,7 +6,7 @@
#include "JSystem/J2DGraph/J2DTevs.h"
#include "JSystem/J2DGraph/J2DMaterial.h"
#include <math>
#include <cmath>
#include "dolphin/gx.h"
void J2DTexMtx::load(u32 mtxIdx) {
+1 -1
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@@ -3,7 +3,7 @@
#include "JSystem/J3DGraphBase/J3DShapeDraw.h"
#include "JSystem/JKernel/JKRHeap.h"
#include <string>
#include <stdint>
#include <stdint.h>
#include <dolphin/gx.h>
u32 J3DShapeDraw::countVertex(u32 stride) {
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DU/J3DUClipper.h"
#include <math>
#include <cmath>
void J3DUClipper::init() {
mNear = 1.0f;
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAHostIO/JAHioUtil.h"
#include <stdio>
#include <cstdio>
char JAHioUtil::mStringBuffer[256];
+1 -1
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@@ -16,7 +16,7 @@
#include "JSystem/JUtility/JUTAssert.h"
#include "dolphin/ai.h"
#include <dolphin/os.h>
#include <stdint>
#include <stdint.h>
s16* JASDriver::sDmaDacBuffer[3];
+1 -1
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@@ -10,7 +10,7 @@
#include "JSystem/JAudio2/JASReport.h"
#include "JSystem/JKernel/JKRSolidHeap.h"
#include "dolphin/dsp.h"
#include <stdint>
#include <stdint.h>
JASAudioThread::JASAudioThread(int stackSize, int msgCount, u32 threadPriority)
:
+1 -1
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@@ -4,7 +4,7 @@
#include "JSystem/JAudio2/JASMutex.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTAssert.h"
#include <stdint>
#include <stdint.h>
JASBasicWaveBank::JASBasicWaveBank() {
mWaveTable = NULL;
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASCalc.h"
#include <math>
#include <cmath>
#include <limits>
void JASCalc::imixcopy(const s16* s1, const s16* s2, s16* dst, u32 n) {
+1 -1
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@@ -8,7 +8,7 @@
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JAudio2/JASMutex.h"
#include "JSystem/JKernel/JKRHeap.h"
#include <stdio>
#include <cstdio>
static OSMutex sMutex;
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASSimpleWaveBank.h"
#include <stdint>
#include <stdint.h>
JASSimpleWaveBank::JASSimpleWaveBank() {
mWaveTable = NULL;
+1 -1
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@@ -7,7 +7,7 @@
#include "JSystem/JKernel/JKRDvdAramRipper.h"
#include <string>
#include "dolphin/os.h"
#include <stdint>
#include <stdint.h>
JASHeap* JASWaveArcLoader::sAramHeap;
+1 -1
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@@ -9,7 +9,7 @@
#include "dolphin/gx.h"
#include <dolphin/vi.h>
#include "global.h"
#include <stdint>
#include <stdint.h>
void JFWDisplay::ctor_subroutine(bool enableAlpha) {
mEnableAlpha = enableAlpha;
+1 -1
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@@ -2,7 +2,7 @@
#include "JSystem/JGadget/binary.h"
#include "JSystem/JGadget/define.h"
#include <stdint>
#include <stdint.h>
#if DEBUG
static void dummyString() {
+1 -1
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@@ -3,7 +3,7 @@
#include "JSystem/JGadget/define.h"
#define MSL_USE_INLINES 1
#include <ctype>
#include <cctype>
JGadget_outMessage::JGadget_outMessage(MessageFunc fn, const char* file, int line) {
mMsgFunc = fn;
+1 -1
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@@ -2,7 +2,7 @@
#include "JSystem/JGadget/std-stream.h"
#include "JSystem/JGadget/define.h"
#include <ctype>
#include <cctype>
#include <float.h>
namespace JGadget {
+1 -1
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@@ -7,7 +7,7 @@
#include "JSystem/JKernel/JKRDvdFile.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTException.h"
#include <math>
#include <cmath>
#include <string>
JKRAramArchive::JKRAramArchive() {}
+1 -1
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@@ -4,7 +4,7 @@
#include "JSystem/JKernel/JKRAramPiece.h"
#include "JSystem/JSupport/JSUFileStream.h"
#include "JSystem/JUtility/JUTException.h"
#include <stdint>
#include <stdint.h>
#if PLATFORM_GCN
const u32 stack_size = 0xc00;
+1 -1
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@@ -2,7 +2,7 @@
#include "JSystem/JKernel/JKRArchive.h"
#include "JSystem/JKernel/JKRHeap.h"
#include <ctype>
#include <cctype>
#include <string>
u32 JKRArchive::sCurrentDirID;
+2 -2
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@@ -10,9 +10,9 @@
#include "JSystem/JKernel/JKRMemArchive.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTException.h"
#include <math>
#include <cmath>
#include <string>
#include <stdint>
#include <stdint.h>
JKRCompArchive::JKRCompArchive(s32 entryNum, JKRArchive::EMountDirection eMountDirection)
: JKRArchive(entryNum, MOUNT_COMP) {
+2 -2
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@@ -6,10 +6,10 @@
#include "JSystem/JKernel/JKRDvdRipper.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTException.h"
#include <math>
#include <cmath>
#include <string>
#include "global.h"
#include <stdint>
#include <stdint.h>
JKRDvdArchive::JKRDvdArchive(s32 entryNum, JKRArchive::EMountDirection mountDirection)
: JKRArchive(entryNum, MOUNT_DVD) {
+1 -1
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@@ -3,7 +3,7 @@
#include "JSystem/JKernel/JKRDvdFile.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTException.h"
#include <stdint>
#include <stdint.h>
JSUList<JKRDvdFile> JKRDvdFile::sDvdList;
+1 -1
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@@ -11,7 +11,7 @@
#include <string>
#include <dolphin/os.h>
#include "dolphin/vi.h"
#include <stdint>
#include <stdint.h>
static int JKRDecompressFromDVD(JKRDvdFile*, void*, u32, u32, u32, u32, u32*);
static int decompSZS_subroutine(u8*, u8*);
+1 -1
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@@ -9,7 +9,7 @@
#include "JSystem/JSupport/JSupport.h"
#include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JUtility/JUTException.h"
#include <stdlib>
#include <cstdlib>
JKRExpHeap* JKRExpHeap::createRoot(int maxHeaps, bool errorFlag) {
JKRExpHeap* heap = NULL;
+1 -1
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@@ -6,7 +6,7 @@
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTAssert.h"
#include <ctype>
#include <cctype>
#include <string>
#include "global.h"
+1 -1
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@@ -5,7 +5,7 @@
#define MSL_USE_INLINES 1 // needed to inline tolower call. not inlined elsewhere in the repo
#include <string>
#include <ctype>
#include <cctype>
#include "global.h"
JKRFileLoader* JKRFileLoader::sCurrentVolume;
+1 -1
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@@ -8,7 +8,7 @@
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTException.h"
#include <stdint>
#include <stdint.h>
#include <string>
#if DEBUG
+1 -1
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@@ -7,7 +7,7 @@
#include "JSystem/JUtility/JUTException.h"
#include <string>
#include "global.h"
#include <stdint>
#include <stdint.h>
JKRMemArchive::JKRMemArchive(s32 entryNum, JKRArchive::EMountDirection mountDirection)
: JKRArchive(entryNum, MOUNT_MEM) {
+2 -2
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@@ -5,8 +5,8 @@
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTConsole.h"
#include "global.h"
#include <stdint>
#include <stdlib>
#include <stdint.h>
#include <cstdlib>
JKRSolidHeap* JKRSolidHeap::create(u32 size, JKRHeap* heap, bool useErrorHandler) {
if (!heap) {
+2 -2
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@@ -3,9 +3,9 @@
#include "JSystem/JKernel/JKRThread.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JUtility/JUTConsole.h"
#include <stdio>
#include <cstdio>
#include "global.h"
#include <stdint>
#include <stdint.h>
JSUList<JKRThread> JKRThread::sThreadList(0);
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JMath/JMATrigonometric.h"
#include <math>
#include <cmath>
#include "global.h"
static f32 dummy() {
+15 -3
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@@ -5,8 +5,8 @@
#include "JSystem/JUtility/JUTException.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "JSystem/JGadget/linklist.h"
#include <math>
#include <stdlib>
#include <cmath>
#include <cstdlib>
#include <limits>
namespace JStudio {
@@ -291,7 +291,11 @@ f64 TFunctionValue_composite::composite_index(TVector_pointer<TFunctionValue*> c
}
break;
case 1: {
#ifdef __MWERKS__
div_t dt = div(index, size - 1);
#else
div_t dt = div((int)index, (int)size - 1);
#endif
index = dt.rem;
if (index < 0) {
index = size + index;
@@ -304,7 +308,11 @@ f64 TFunctionValue_composite::composite_index(TVector_pointer<TFunctionValue*> c
index = 0;
} else {
u32 uVar3 = (u32)(size - 2) * 2;
#ifdef __MWERKS__
div_t dt2 = div(index, uVar3);
#else
div_t dt2 = div((int)index, (int)uVar3);
#endif
index = dt2.rem;
if (index < 0) {
index += uVar3;
@@ -315,8 +323,12 @@ f64 TFunctionValue_composite::composite_index(TVector_pointer<TFunctionValue*> c
}
break;
}
#ifdef __MWERKS__
std::advance_pointer(local_148, index + 1);
#else
std::advance(local_148, index + 1);
#endif
pFront = *local_148;
return pFront->getValue(param_3);
}
+1 -1
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@@ -3,7 +3,7 @@
#include "JSystem/JStudio/JStudio/jstudio-math.h"
#include "JSystem/JGeometry.h"
#include "JSystem/TPosition3.h"
#include <math>
#include <cmath>
void JStudio::math::getRotation_xyz(MtxP param_1, f32 x, f32 y, f32 z) {
f32 cosx = cosf(DEG_TO_RAD(x));
@@ -3,7 +3,7 @@
#include "JSystem/JStudio/JStudio/stb-data-parse.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "dolphin/os.h"
#include <stdint>
#include <stdint.h>
namespace JStudio {
namespace stb {
+1 -1
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@@ -4,7 +4,7 @@
#include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JUtility/JUTDbPrint.h"
#include "JSystem/JUtility/JUTDirectPrint.h"
#include <stdio>
#include <cstdio>
#include <dolphin/vi.h>
namespace JUTAssertion {
+1 -1
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@@ -6,7 +6,7 @@
#include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JKernel/JKRAram.h"
#include "dolphin/gx.h"
#include <stdint>
#include <stdint.h>
JUTCacheFont::JUTCacheFont(ResFONT const* p_fontRes, u32 cacheSize, JKRHeap* p_heap) {
initialize_state();
+1 -1
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@@ -7,7 +7,7 @@
#include "JSystem/JUtility/JUTDirectPrint.h"
#include "JSystem/JUtility/JUTVideo.h"
#include <dolphin/vi.h>
#include <stdio>
#include <cstdio>
#include "global.h"
JUTConsoleManager* JUTConsoleManager::sManager;
+1 -1
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@@ -4,7 +4,7 @@
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTVideo.h"
#include <stdio>
#include <cstdio>
JUTDbPrint::JUTDbPrint(JUTFont* pFont, JKRHeap* pHeap) {
mFont = pFont;
+1 -1
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@@ -3,7 +3,7 @@
#include "JSystem/JUtility/JUTDirectFile.h"
#include <dolphin/os.h>
#include "global.h"
#include <stdint>
#include <stdint.h>
int JUTDirectFile::fetch32byte() {
mToRead = mLength - ALIGN_PREV(mPos, DVD_MIN_TRANSFER_SIZE);
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JUtility/JUTDirectPrint.h"
#include <stdio>
#include <cstdio>
#include <dolphin/os.h>
#include "global.h"
+4 -4
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@@ -4,11 +4,11 @@
#include "JSystem/JUtility/JUTConsole.h"
#include "JSystem/JUtility/JUTDirectPrint.h"
#include "JSystem/JUtility/JUTDirectFile.h"
#include <math>
#include <stdio>
#include <stdlib>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <dolphin/dolphin.h>
#include <stdint>
#include <stdint.h>
OSMessageQueue JUTException::sMessageQueue = {0};
+1 -1
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@@ -1,7 +1,7 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JUtility/JUTGamePad.h"
#include <math>
#include <cmath>
u32 JUTGamePad::CRumble::sChannelMask[4] = {
PAD_CHAN0_BIT,
+1 -1
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@@ -2,7 +2,7 @@
#include "JSystem/JUtility/JUTGraphFifo.h"
#include "JSystem/JKernel/JKRHeap.h"
#include <stdint>
#include <stdint.h>
static bool data_804514B8;
+1 -1
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@@ -4,7 +4,7 @@
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "JSystem/JUtility/JUTVideo.h"
#include <stdint>
#include <stdint.h>
JUTProcBar::JUTProcBar() {
mVisible = true;
@@ -151,6 +151,62 @@ MSL_INLINE float tanf(float x) {
#ifdef __cplusplus
};
namespace std {
template<typename T>
inline double fabs(T x) {
return ::fabs(x);
}
inline float fabs(float num) {
return ::fabsf(num);
}
inline float fabsf(float num) {
return ::fabsf(num);
}
inline float sqrt(float x) {
return ::sqrtf(x);
}
inline float abs(float x) {
return ::fabsf(x);
}
inline float fmod(float x, float y) {
return ::fmod(x, y);
}
inline float ceil(float num) {
return ::ceilf(num);
}
inline float floor(float num) {
return ::floorf(num);
}
inline float tan(float num) {
return ::tanf(num);
}
inline float tanf(float num) {
return ::tanf(num);
}
inline float acos(float num) {
return ::acosf(num);
}
inline float pow(float x, float y) {
return ::pow(x, y);
}
inline float pow(float x, int y) {
// FIXME: Needs to use powf
return ::pow(x, y);
}
} // namespace std
#endif
#endif
@@ -13,4 +13,24 @@
#define stdout (&__files._stdout)
#define stderr (&__files._stderr)
#ifdef __cplusplus
#include <stdarg>
extern "C" {
namespace std {
using ::fputs;
using ::fflush;
using ::fclose;
using ::fprintf;
using ::printf;
using ::sprintf;
using ::snprintf;
using ::vsnprintf;
using ::vprintf;
using ::vswprintf;
using ::sscanf;
}
};
#endif
#endif
@@ -5,4 +5,18 @@
#include <arith.h>
#include <strtoul.h>
#ifdef __cplusplus
extern "C" {
namespace std {
using ::strtol;
using ::strtoul;
using ::div;
using ::exit;
using ::abort;
using ::atoi;
using ::atof;
}
};
#endif
#endif
@@ -1,62 +0,0 @@
#ifndef MSL_MATH_H_
#define MSL_MATH_H_
#include <cmath>
namespace std {
template<typename T>
inline double fabs(T x) {
return ::fabs(x);
}
inline float fabs(float num) {
return ::fabsf(num);
}
inline float fabsf(float num) {
return ::fabsf(num);
}
inline float sqrt(float x) {
return ::sqrtf(x);
}
inline float abs(float x) {
return ::fabsf(x);
}
inline float fmod(float x, float y) {
return ::fmod(x, y);
}
inline float ceil(float num) {
return ::ceilf(num);
}
inline float floor(float num) {
return ::floorf(num);
}
inline float tan(float num) {
return ::tanf(num);
}
inline float tanf(float num) {
return ::tanf(num);
}
inline float acos(float num) {
return ::acosf(num);
}
inline float pow(float x, float y) {
return ::pow(x, y);
}
inline float pow(float x, int y) {
// FIXME: Needs to use powf
return ::pow(x, y);
}
} // namespace std
#endif
@@ -7,7 +7,7 @@
#undef MSL_INLINE
#define MSL_INLINE __declspec(weak)
#include <ctype>
#include <cctype>
#if PLATFORM_GCN
#define ctrl __control_char
@@ -1,5 +1,5 @@
#include "extras.h"
#include <ctype>
#include <cctype>
int stricmp(const char* str1, const char* str2) {
char a_var;
@@ -2,7 +2,7 @@
#include "buffer_io.h"
#include "file_io.h"
#include "FILE_POS.h"
#include <ctype>
#include <cctype>
int fclose(FILE* file) {
int flush_result, close_result;
@@ -1,5 +1,5 @@
#include <locale>
#include <ctype>
#include <cctype>
#include <wctype_api.h>
#include <mbstring.h>
@@ -5,7 +5,7 @@
#include "mbstring.h"
#include "scanf.h"
#include "wchar_io.h"
#include <ctype>
#include <cctype>
#include <cmath>
#include <cstdio>
#include <cstring>
@@ -1,5 +1,5 @@
#include "scanf.h"
#include <ctype>
#include <cctype>
#include <cmath>
#include <cstdio>
#include <cstdint>
@@ -2,7 +2,7 @@
#include <cstdio>
#include "ansi_fp.h"
#include <locale>
#include <ctype>
#include <cctype>
#include "float.h"
#include <cmath>
#include <climits>
@@ -1,5 +1,5 @@
#include "strtoul.h"
#include <ctype>
#include <cctype>
#include "errno.h"
#include <climits>
#include "scanf.h"
@@ -1,4 +1,4 @@
#include <ctype>
#include <cctype>
const unsigned short __wctype_mapC[256] = {
ctype_cntrl,
+5
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@@ -12,6 +12,11 @@
#include "SSystem/SComponent/c_math.h"
#include "SSystem/SComponent/c_sxyz.h"
#ifndef __MWERKS__
#include <limits>
#define FLT_EPSILON std::numeric_limits<float>::epsilon()
#endif
const f32 G_CM3D_F_ABS_MIN = 32 * FLT_EPSILON;
void cM3d_InDivPos1(const Vec* pVecA, const Vec* pVecB, f32 pF, Vec* pOut) {
+1 -1
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@@ -5,7 +5,7 @@
#include "SSystem/SComponent/c_math.h"
#include "SSystem/SComponent/c_m3d.h"
#include <math>
#include <cmath>
s16 cM_rad2s(f32 rad) {
s32 s = (std::fmod(rad, 2 * M_PI) * (0x8000 / M_PI));
+5
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@@ -7,6 +7,11 @@
#include "SSystem/SComponent/c_math.h"
#include "JSystem/JUtility/JUTAssert.h"
#ifndef __MWERKS__
#include <limits>
#define FLT_EPSILON std::numeric_limits<float>::epsilon()
#endif
cXyz cXyz::operator+(const Vec& vec) const {
Vec ret;
PSVECAdd(this, &vec, &ret);
@@ -4,7 +4,7 @@
*/
#include "TRK_MINNOW_DOLPHIN/MetroTRK/Portable/mem_TRK.h"
#include <stdint>
#include <stdint.h>
#pragma dont_inline on
void TRK_fill_mem(void* dst, int val, u32 n) {
@@ -1,6 +1,6 @@
#include "TRK_MINNOW_DOLPHIN/ppc/Generic/targimpl.h"
#include "TRK_MINNOW_DOLPHIN/utils/common/MWTrace.h"
#include <stdint>
#include <stdint.h>
#include <cstring>
typedef struct memRange {
+1 -1
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@@ -1,6 +1,6 @@
#include "Z2AudioLib/Z2Calc.h"
#include "JSystem/JMath/random.h"
#include <math>
#include <cmath>
f32 Z2Calc::linearTransform(f32 inValue, f32 inMin, f32 inMax, f32 outMin, f32 outMax, bool noClamp) {
f32 transformed = outMin + ((inValue - inMin) * ((outMax - outMin) / (inMax - inMin)));
+5
View File
@@ -9,6 +9,11 @@
#include "Z2AudioLib/Z2Audience.h"
#include "JSystem/JAudio2/JAUSoundAnimator.h"
#ifndef __MWERKS__
#include <limits>
#define FLT_MAX std::numeric_limits<float>::max()
#endif
#if PLATFORM_WII || PLATFORM_SHIELD
#include "Z2AudioLib/Z2AudioCS.h"
#endif
+1 -1
View File
@@ -16,7 +16,7 @@
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "SSystem/SComponent/c_math.h"
#include "c/c_damagereaction.h"
#include <math>
#include <cmath>
enum B_bq_RES_File_ID {
/* BCK */
+1 -1
View File
@@ -6,7 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_b_tn.h"
#include <math>
#include <cmath>
#include "Z2AudioLib/Z2Instances.h"
#include "d/actor/d_a_boomerang.h"
#include "d/actor/d_a_nbomb.h"
+1 -1
View File
@@ -17,7 +17,7 @@
#include "SSystem/SComponent/c_math.h"
#include "Z2AudioLib/Z2Instances.h"
#include "JSystem/JAudio2/JAUSectionHeap.h"
#include <math>
#include <cmath>
enum Joint {
/* 0x00 */ JNT_CENTER,
+1 -1
View File
@@ -10,7 +10,7 @@
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "SSystem/SComponent/c_math.h"
#include <math>
#include <cmath>
int daB_ZANTM_c::draw() {
g_env_light.settingTevStruct(0, &current.pos, &tevStr);
+1 -1
View File
@@ -11,7 +11,7 @@
#include "d/d_cc_uty.h"
#include "d/actor/d_a_player.h"
#include "SSystem/SComponent/c_math.h"
#include <math>
#include <cmath>
namespace {
dCcD_SrcSph cc_zant_src = {
+1 -1
View File
@@ -7,7 +7,7 @@
#include "d/actor/d_a_bg_obj.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include <stdio>
#include <cstdio>
#include "dolphin/os.h"
#include "d/actor/d_a_set_bgobj.h"
#include "d/d_s_play.h"
+11 -11
View File
@@ -213,7 +213,7 @@ void daCow_c::setActetcStatus() {
bool daCow_c::checkNadeNadeFinish() {
if (GET_FLAG(daCow_c::Flag_NaderuFinish)) {
UNSET_FLAG(mFlags, daCow_c::Flag_NaderuFinish);
UNSET_FLAG(mFlags, daCow_c::Flag_NaderuFinish, u16);
mNadeNade = false;
return true;
}
@@ -222,7 +222,7 @@ bool daCow_c::checkNadeNadeFinish() {
bool daCow_c::checkNadeNade() {
if (GET_FLAG(daCow_c::Flag_Naderu)) {
UNSET_FLAG(mFlags, daCow_c::Flag_Naderu);
UNSET_FLAG(mFlags, daCow_c::Flag_Naderu, u16);
mNadeNade = true;
return 1;
}
@@ -246,13 +246,13 @@ bool daCow_c::checkThrow() {
if (GET_FLAG(daCow_c::Flag_CrazyBeforeCatch)) {
setProcess(&daCow_c::action_thrown, false);
initCrazyBeforeCatch(0);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyBeforeCatch);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyBeforeCatch, u16);
return true;
}
if (GET_FLAG(daCow_c::Flag_CrazyCatch)) {
setProcess(&daCow_c::action_thrown, false);
initCrazyCatch(0);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyCatch);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyCatch, u16);
return true;
}
}
@@ -1877,11 +1877,11 @@ void daCow_c::calcCatchPos(f32 distance, BOOL someBool) {
void daCow_c::executeCrazyWait() {
if (GET_FLAG(daCow_c::Flag_CrazyReady)) {
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyReady);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyReady, u16);
}
if (GET_FLAG(daCow_c::Flag_CrazyReadyDrawOn)) {
mDrawOff = false;
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyReadyDrawOn);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyReadyDrawOn, u16);
}
if (GET_FLAG(daCow_c::Flag_CrazyGo)) {
mCrazy = daCow_c::Crazy_Dash;
@@ -1914,16 +1914,16 @@ void daCow_c::executeCrazyDash() {
if (GET_FLAG(daCow_c::Flag_CrazyBeforeCatch)) {
initCrazyBeforeCatch(0);
mPointIndex = 6;
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyBeforeCatch);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyBeforeCatch, u16);
} else if (GET_FLAG(daCow_c::Flag_CrazyCatch)) {
initCrazyCatch(0);
mPointIndex = 6;
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyCatch);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyCatch, u16);
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
} else if (GET_FLAG(daCow_c::Flag_CrazyDash)) {
initCrazyAttack(0);
mPointIndex = 6;
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyDash);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyDash, u16);
}
} else {
if (mPointIndex == 4) {
@@ -1993,7 +1993,7 @@ void daCow_c::executeCrazyBeforeCatch() {
calcCatchPos(-220.0f, 1);
if (GET_FLAG(daCow_c::Flag_CrazyCatch)) {
initCrazyCatch(0);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyCatch);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyCatch, u16);
dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1f, cXyz(0.0f, 1.0f, 0.0f));
} else if (GET_FLAG(daCow_c::Flag_CrazyDash)) {
if (!daPy_getPlayerActorClass()->speedF) {
@@ -2001,7 +2001,7 @@ void daCow_c::executeCrazyBeforeCatch() {
} else {
initCrazyAttack(1);
}
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyDash);
UNSET_FLAG(mFlags, daCow_c::Flag_CrazyDash, u16);
}
}
+1 -1
View File
@@ -9,7 +9,7 @@
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
#include <math>
#include <cmath>
#define ACTION_MODE_WAIT 0
#define ACTION_MODE_CHASE 1
+1 -1
View File
@@ -9,7 +9,7 @@
#include "f_op/f_op_actor_enemy.h"
#include "f_op/f_op_camera_mng.h"
#include "d/d_bomb.h"
#include <math>
#include <cmath>
#include "Z2AudioLib/Z2Instances.h"
class daE_SW_HIO_c {
+1 -1
View File
@@ -9,7 +9,7 @@
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "SSystem/SComponent/c_math.h"
#include "c/c_damagereaction.h"
#include <math>
#include <cmath>
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
+1 -1
View File
@@ -7,7 +7,7 @@
#include "d/actor/d_a_e_ws.h"
#include "d/actor/d_a_obj_carry.h"
#include <math>
#include <cmath>
#include "f_op/f_op_actor_enemy.h"
class daE_WS_HIO_c : public JORReflexible {
+1 -1
View File
@@ -11,7 +11,7 @@
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_camera_mng.h"
#include <math>
#include <cmath>
#include "Z2AudioLib/Z2Instances.h"
struct daE_YMB_HIO_c {
+1 -1
View File
@@ -17,7 +17,7 @@
#include "SSystem/SComponent/c_math.h"
#include "Z2AudioLib/Z2Instances.h"
#include "JSystem/JAudio2/JAUSectionHeap.h"
#include <math>
#include <cmath>
#define ANM_HS_BACK_WALK 6
#define ANM_HS_WALK_START 7
+1 -1
View File
@@ -10,7 +10,7 @@
#include "d/d_com_inf_game.h"
#include "d/d_msg_object.h"
#include <math>
#include <cmath>
#include "d/actor/d_a_balloon_2D.h"
#include "d/actor/d_a_e_ym.h"
+3 -2
View File
@@ -22,7 +22,7 @@
#include "c/c_damagereaction.h"
#include "SSystem/SComponent/c_counter.h"
#include "Z2AudioLib/Z2Instances.h"
#include <math>
#include <cmath>
class dmg_rod_HIO_c : public JORReflexible {
public:
@@ -5493,7 +5493,7 @@ static void play_camera_u(dmg_rod_class* i_this) {
break;
}
case 20:
case 21:
case 21: {
if (!actor->eventInfo.checkCommandDemoAccrpt()) {
fopAcM_orderPotentialEvent(actor, 2, 0xFFFF, 0);
actor->eventInfo.onCondition(dEvtCnd_CANDEMO_e);
@@ -5647,6 +5647,7 @@ static void play_camera_u(dmg_rod_class* i_this) {
daAlink_getAlinkActorClass()->changeFishGetFace(0);
}
break;
}
case 90:
sp18 = 1;
break;
+1 -1
View File
@@ -11,7 +11,7 @@
#include "SSystem/SComponent/c_m3d_g_pla.h"
#include "Z2AudioLib/Z2Instances.h"
#include "c/c_damagereaction.h"
#include <math>
#include <cmath>
#include "d/actor/d_a_alink.h"
#include "d/actor/d_a_canoe.h"
#include "d/actor/d_a_mg_fshop.h"
+1 -1
View File
@@ -11,7 +11,7 @@
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
#include "d/actor/d_a_player.h"
#include <math>
#include <cmath>
void daObjBhbridge_c::RideOn_Angle(s16& param_1, f32 param_2, s16 param_3, f32 param_4) {
cLib_addCalcAngleS(&param_1, param_3 * (param_2 / param_4), 1, 0x100, 1);
+1 -1
View File
@@ -7,7 +7,7 @@
#include "d/actor/d_a_obj_carry.h"
#include "d/actor/d_a_player.h"
#include <math>
#include <cmath>
#include "d/d_com_inf_game.h"
#include "SSystem/SComponent/c_math.h"
#include "d/actor/d_a_obj_swBallA.h"
+1 -1
View File
@@ -12,7 +12,7 @@
#include "Z2AudioLib/Z2Instances.h"
#include "d/d_cc_d.h"
#include "d/d_com_inf_game.h"
#include <math>
#include <cmath>
void daObjCwall_c::initBaseMtx() {
mWallModel->setBaseScale(scale);
+1 -1
View File
@@ -8,7 +8,7 @@
#include "d/actor/d_a_obj_digsnow.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include <math>
#include <cmath>
void daObjDigSnow_c::initBaseMtx() {
mpModel->setBaseScale(scale);
+1 -1
View File
@@ -7,7 +7,7 @@
#include "d/actor/d_a_obj_drop.h"
#include "SSystem/SComponent/c_math.h"
#include <math>
#include <cmath>
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/d_camera.h"
+1 -1
View File
@@ -1,7 +1,7 @@
#include "d/actor/d_a_obj_gra2.h"
#include "d/d_camera.h"
#include "d/actor/d_a_tag_gra.h"
#include <math>
#include <cmath>
f32 daObj_GrA_c::getSrchCircleR() {
f32 srchCircleR;
+1 -1
View File
@@ -12,7 +12,7 @@
#include "d/actor/d_a_player.h"
#include "d/d_procname.h"
#include "d/d_s_play.h"
#include <math>
#include <cmath>
f32 dummyLiteral() {
return 0.0f;
+1 -1
View File
@@ -12,7 +12,7 @@
#include "d/d_s_play.h"
#include "SSystem/SComponent/c_lib.h"
#include "SSystem/SComponent/c_math.h"
#include <math>
#include <cmath>
class daOBJ_ICE_S_HIO_c : public JORReflexible {
public:
+1 -1
View File
@@ -11,7 +11,7 @@
#include "d/actor/d_a_npc_tk.h"
#include "d/d_s_play.h"
#include "Z2AudioLib/Z2Instances.h"
#include <math>
#include <cmath>
#define PARTS_ALL 0x3FFFF
#define PART_TOP_LEFT_UNDER (1 << 0)
+1 -1
View File
@@ -9,7 +9,7 @@
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "d/d_item.h"
#include <math>
#include <cmath>
void daObjL4DigSand_c::initBaseMtx() {
mpModel->setBaseScale(scale);
+1 -1
View File
@@ -9,7 +9,7 @@
#include "d/actor/d_a_player.h"
#include "SSystem/SComponent/c_lib.h"
#include "SSystem/SComponent/c_math.h"
#include <math>
#include <cmath>
#include "d/d_com_inf_game.h"
#include "d/d_bg_w.h"
+1 -1
View File
@@ -11,7 +11,7 @@
#include "d/d_com_inf_game.h"
#include "d/d_cc_d.h"
#include "d/d_item_data.h"
#include <math>
#include <cmath>
const static dCcD_SrcCyl l_cyl_src = {
{
+1 -1
View File
@@ -14,7 +14,7 @@
#include "f_op/f_op_kankyo_mng.h"
#include "global.h"
#include "SSystem/SComponent/c_math.h"
#include <math>
#include <cmath>
const static int l_bmdIdx[2] = {3, 3};
+1 -1
View File
@@ -11,7 +11,7 @@
#include "SSystem/SComponent/c_lib.h"
#include "d/d_com_inf_game.h"
#include "d/d_bg_w.h"
#include <math>
#include <cmath>
static u32 const l_bmd[2] = {
4, 4,
+1 -1
View File
@@ -10,7 +10,7 @@
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_kankyo_mng.h"
#include <math>
#include <cmath>
static daWdStick_HIO_c l_HIO;
+1 -1
View File
@@ -6,7 +6,7 @@
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_set_bgobj.h"
#include <stdio>
#include <cstdio>
#include "f_op/f_op_actor_mng.h"
static const char l_specName[] = "spec.dat";

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