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https://github.com/zeldaret/tp
synced 2026-08-22 06:44:53 -04:00
@@ -21,7 +21,7 @@ public:
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void load2ndDynamicWave();
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void sceneBgmStart();
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void loadStaticWaves();
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bool checkFirstWaves();
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BOOL checkFirstWaves();
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void eraseSeWave(u32);
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void eraseBgmWave(u32);
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void getWaveLoadStatus(u32, u32);
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