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ChkBit comments and enum work (#2571)
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
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@@ -1131,6 +1131,7 @@ static void e_po_dead(e_po_class* i_this) {
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dComIfGp_event_reset();
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dComIfGs_addPohSpiritNum();
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if (g_dComIfG_gameInfo.info.getPlayer().getCollect().getPohNum() == 0x14) {
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/* dSv_event_flag_c::F_0457 - Castle Town - Revived cat */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[457]);
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}
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daPy_getPlayerActorClass()->cancelOriginalDemo();
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