d_envse mostly OK. more work on kankyo_rain (#1969)

* d_envse OK, work on kankyo_rain

* remove asm
This commit is contained in:
TakaRikka
2023-10-25 13:16:56 -07:00
committed by GitHub
parent 95d103b237
commit e2d51bf956
19 changed files with 878 additions and 567 deletions
+60
View File
@@ -153,4 +153,64 @@ inline void mDoAud_mEnvse_setWindType(u8 i_type) {
g_mEnvSeMgr.setWindType(i_type);
}
inline void mDoAud_mEnvse_initStaticEnvSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3, const Vec* param_4) {
g_mEnvSeMgr.initStaticEnvSe(param_0, param_1, param_2, param_3, (Vec*)param_4);
}
inline void mDoAud_mEnvse_startStaticEnvSe(s8 i_reverb) {
g_mEnvSeMgr.startStaticEnvSe(i_reverb);
}
inline void mDoAud_mEnvse_initRiverSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) {
g_mEnvSeMgr.initRiverSe(param_0, param_1, param_2, param_3);
}
inline void mDoAud_mEnvse_registRiverSePos(const Vec* i_pos) {
g_mEnvSeMgr.registRiverSePos((Vec*)i_pos);
}
inline void mDoAud_mEnvse_startRiverSe(s8 i_reverb) {
g_mEnvSeMgr.startRiverSe(i_reverb);
}
inline void mDoAud_mEnvse_initFallSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) {
g_mEnvSeMgr.initFallSe(param_0, param_1, param_2, param_3);
}
inline void mDoAud_mEnvse_registFallSePos(const Vec* i_pos) {
g_mEnvSeMgr.registFallSePos((Vec*)i_pos);
}
inline void mDoAud_mEnvse_startFallSe(s8 i_reverb) {
g_mEnvSeMgr.startFallSe(i_reverb);
}
inline void mDoAud_mEnvse_initSmellSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) {
g_mEnvSeMgr.initSmellSe(param_0, param_1, param_2, param_3);
}
inline void mDoAud_mEnvse_registSmellSePos(const Vec* i_pos) {
g_mEnvSeMgr.registSmellSePos((Vec*)i_pos);
}
inline void mDoAud_mEnvse_startSmellSe(s8 i_reverb) {
g_mEnvSeMgr.startSmellSe(i_reverb);
}
inline void mDoAud_mEnvse_registWindowPos(const Vec* i_pos) {
g_mEnvSeMgr.registWindowPos((Vec*)i_pos);
}
inline void mDoAud_initLv3WaterSe(u8 param_0, u8 param_1, u8 param_2, u8 param_3) {
g_mEnvSeMgr.initLv3WaterSe(param_0, param_1, param_2, param_3);
}
inline void mDoAud_registLv3WaterSePos(u8 param_0, const Vec* i_pos) {
g_mEnvSeMgr.registLv3WaterSePos(param_0, (Vec*)i_pos);
}
inline void mDoAud_startLv3WaterSe(s8 i_reverb) {
g_mEnvSeMgr.startLv3WaterSe(i_reverb);
}
#endif /* M_DO_M_DO_AUDIO_H */