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d_a_e_sf matching (#2734)
* Almost matching * matching * cleanup and variable naming * pr cleanup
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+2
-2
@@ -105,7 +105,7 @@ u16 cc_pl_cut_bit_get() {
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} else if (player_p->getCutType() == daPy_py_c::CUT_TYPE_FINISH_VERTICAL) {
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bit = 0x40;
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} else if (player_p->getCutType() == daPy_py_c::CUT_TYPE_TURN_RIGHT ||
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player_p->getCutType() == 9 || player_p->getCutType() == 43 ||
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player_p->getCutType() == 9 || player_p->getCutType() == daPy_py_c::CUT_TYPE_HORSE_TURN ||
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player_p->getCutType() == daPy_py_c::CUT_TYPE_LARGE_TURN_RIGHT)
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{
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bit = 0x80;
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@@ -115,7 +115,7 @@ u16 cc_pl_cut_bit_get() {
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bit = 0x800;
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} else if (player_p->getCutType() == daPy_py_c::CUT_TYPE_JUMP) {
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bit = 0x100;
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} else if (player_p->getCutType() == 40 || player_p->getCutType() == 41) {
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} else if (player_p->getCutType() == daPy_py_c::CUT_TYPE_UNK_28 || player_p->getCutType() == daPy_py_c::CUT_TYPE_GUARD_ATTACK) {
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bit = 0x400;
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}
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