mirror of
https://github.com/zeldaret/tp
synced 2026-07-08 22:44:44 -04:00
move d_a_alink and some related stuff (#130)
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
@@ -3,4 +3,31 @@
|
||||
|
||||
#include "dolphin/types.h"
|
||||
|
||||
struct ResTIMG { /* Acts as the header to image data. Usually texture data immediately follows it,
|
||||
so any pointer arithmetic to go past the end of this structure is so that a
|
||||
variable sized allocated buffer can be accessed. */
|
||||
u8 texture_format;
|
||||
bool is_alpha_enabled;
|
||||
u16 texture_width;
|
||||
u16 texture_height;
|
||||
u8 wrap_s;
|
||||
u8 wrap_t;
|
||||
bool is_palettes_enabled;
|
||||
u8 palette_format;
|
||||
u16 palette_count;
|
||||
u32 palette_offset;
|
||||
bool is_mip_map_enabled;
|
||||
bool do_edge_lod;
|
||||
bool bias_clamp;
|
||||
u8 max_anisotropy;
|
||||
u8 min_filter;
|
||||
u8 mag_filter;
|
||||
u8 min_lod;
|
||||
u8 max_lod;
|
||||
u8 num_mipmaps;
|
||||
u8 unknown;
|
||||
u16 lod_bias;
|
||||
u32 texture_data_offset;
|
||||
};
|
||||
|
||||
#endif /* JUTTEXTURE_H */
|
||||
|
||||
Reference in New Issue
Block a user