move d_a_alink and some related stuff (#130)

* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
TakaRikka
2021-05-23 03:09:59 -07:00
committed by GitHub
parent 462d71cbef
commit e915df66c8
196 changed files with 5322 additions and 6569 deletions
+3 -3
View File
@@ -5,9 +5,9 @@
class cBgS_Chk {
private:
/* 0x0 */ u32 unk_0x00;
/* 0x4 */ u32 unk_0x04;
/* 0x8 */ u32 unk_0x08;
/* 0x0 */ u32 mPolyPassChk;
/* 0x4 */ u32 mGrpPassChk;
/* 0x8 */ u32 mActorPid;
/* 0xC */ u8 unk_0x0C;
/* 0x10 */ // __vtable__
public:
+7 -1
View File
@@ -2,12 +2,18 @@
#define C_BG_S_GND_CHK_H
#include "SSystem/SComponent/c_bg_s_chk.h"
#include "SSystem/SComponent/c_bg_s_poly_info.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
class cBgS_GndChk : public cBgS_Chk {
private:
// poly info
/* 0x14 */ cBgS_PolyInfo mPolyInfo;
/* 0x24 */ cXyz m_pos;
/* 0x30 */ int field_0x30;
/* 0x34 */ float mNowY;
/* 0x38 */ void* mWallPrecheck;
public:
cBgS_GndChk(void);
virtual ~cBgS_GndChk(void);
@@ -1,10 +1,25 @@
#ifndef C_BG_S_LIN_CHK_H
#define C_BG_S_LIN_CHK_H
#include "SSystem/SComponent/c_bg_s_chk.h"
#include "SSystem/SComponent/c_bg_s_poly_info.h"
#include "SSystem/SComponent/c_m3d_g_lin.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
class cBgS_LinChk {
private:
/* 0x000 */ cBgS_Chk mChk;
/* 0x014 */ cBgS_PolyInfo mPolyInfo;
/* 0x024 */ cM3dGLin mLin;
/* 0x040 */ cXyz field_0x40;
/* 0x04C */ int field_0x4c;
/* 0x050 */ u8 mPreWallChk;
/* 0x051 */ u8 mPreGroundChk;
/* 0x052 */ u8 mPreRoofChk;
/* 0x053 */ u8 mFrontFlag;
/* 0x054 */ u8 mBackFlag;
public:
cBgS_LinChk(void);
~cBgS_LinChk(void);
+1
View File
@@ -9,6 +9,7 @@ class cM3dGPla {
public:
cXyz mNormal;
f32 mD;
cM3dGPla();
cM3dGPla(const cXyz*, f32);
virtual ~cM3dGPla();
bool crossInfLin(const cXyz&, const cXyz&, cXyz&) const;
+2
View File
@@ -16,6 +16,8 @@ public:
cXyz mCenter;
f32 mRadius;
virtual void test(); // temp to build OK, remove later
virtual ~cM3dGSph();
void SetC(const cXyz&);
void Set(const cXyz&, f32);
void Set(const cM3dGSphS&);