move d_a_alink and some related stuff (#130)

* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
TakaRikka
2021-05-23 03:09:59 -07:00
committed by GitHub
parent 462d71cbef
commit e915df66c8
196 changed files with 5322 additions and 6569 deletions
+29
View File
@@ -1,6 +1,35 @@
#ifndef Z2SOUNDHANDLES_H
#define Z2SOUNDHANDLES_H
#include "JSystem/JAudio2/JAISound.h"
#include "JSystem/JSupport/JSUList.h"
#include "dolphin/types.h"
class Z2SoundHandlePool : public JAISoundHandle, JSULink<Z2SoundHandlePool> {};
class Z2SoundHandles : protected JSUList<Z2SoundHandlePool> {
public:
Z2SoundHandles();
~Z2SoundHandles();
void initHandlesPool(u8 pNumHandles);
void deleteHandlesPool();
void getFreeHandle();
void getLowPrioSound(JAISoundID);
bool isActive() const;
JAISoundHandle* getHandleSoundID(JAISoundID pSoundId);
JAISoundHandle* getHandleUserData(u32 pUserData);
void stopAllSounds(u32 fadeout);
void setPos(const JGeometry::TVec3<f32>& pos);
u32 getNumHandles() const { return this->getNumLinks(); }
private:
u8 mNumHandles;
};
#endif /* Z2SOUNDHANDLES_H */