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https://github.com/zeldaret/tp
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move d_a_alink and some related stuff (#130)
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
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@@ -1,6 +1,7 @@
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#ifndef D_COM_D_COM_INF_GAME_H
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#define D_COM_D_COM_INF_GAME_H
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#include "d/a/d_a_alink.h"
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#include "d/bg/d_bg_s.h"
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#include "d/cc/d_cc_s.h"
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#include "d/d_attention.h"
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@@ -13,16 +14,6 @@
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#include "d/save/d_save.h"
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#include "dolphin/types.h"
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struct JKRExpHeap {
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/* 802CEE2C */ void create(u32, JKRHeap*, bool);
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};
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struct daAlink_c {
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/* 800BDE48 */ void setLastSceneMode(u32*);
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};
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struct daHorse_c {};
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struct dTimer_c {
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/* 8025D524 */ void deleteCheck();
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/* 8025D618 */ void start(int, s16);
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@@ -392,23 +383,17 @@ public:
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u8 setWorldDark() { return mWorldDark; }
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dSv_player_c& getPlayer() { return info.getPlayer(); }
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dSv_save_c& getSaveFile() { return info.getSaveFile(); }
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dSv_save_c& getSaveFile() { return info.getSavedata(); }
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u32 getNowVibration() { return play.getNowVibration(); }
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dDlst_peekZ_c& getdlstPeekZ() { return draw_list_list.dlstPeekZ; }
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dComIfG_play_c& getPlay() { return play; }
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dSv_memory_c& getMemory() { return info.getMemory(); }
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dSv_event_c& getEvent() { return info.getEvent(); }
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dSv_event_c& getEvent() { return info.getTmp(); }
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dSv_info_c& getInfo() { return info; }
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inline dDlst_list_c& getDrawlist() { return draw_list_list; }
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private:
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/* 0x00000 */ dSv_info_c info;
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/* 0x00EEC */ u8 field_0xeec[0x38];
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/* 0x00F24 */ u32 saveTotalTime;
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/* 0x00F28 */ u32 saveStartTime;
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/* 0x00F2C */ u32 field_0xf2c;
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/* 0x00F30 */ u32 field_0xf30;
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/* 0x00F34 */ u32 field_0xf34;
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/* 0x00F38 */ dComIfG_play_c play;
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/* 0x05F64 */ dDlst_list_c draw_list_list;
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/* 0x1C110 */ u8 field_0x1C114[0x1E8];
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