move d_a_alink and some related stuff (#130)

* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
TakaRikka
2021-05-23 03:09:59 -07:00
committed by GitHub
parent 462d71cbef
commit e915df66c8
196 changed files with 5322 additions and 6569 deletions
-73
View File
@@ -15,22 +15,6 @@ struct Z2SpeechMgr2 {
/* 802CCF88 */ void isMidnaSpeak();
};
struct Z2SoundStarter {};
struct Z2SoundObjSimple {
/* 8015BA3C */ ~Z2SoundObjSimple();
/* 802BE844 */ Z2SoundObjSimple();
};
template <typename A0>
struct JSULink {};
/* JSULink<Z2CreatureEnemy> */
struct JSULink__template2 {};
struct JAISoundID {};
struct Vec {};
struct Z2CreatureEnemy {
/* 802C0F64 */ Z2CreatureEnemy();
/* 802C0FC4 */ void deleteObject();
@@ -59,33 +43,6 @@ struct Z2SoundObjBeeGroup {
/* 802C1D6C */ void playBeeGroupSound(JAISoundID, u8);
};
struct Z2SoundHandlePool {};
struct Z2SoundObjBase {
/* 802BDEF0 */ Z2SoundObjBase();
/* 802BDF48 */ ~Z2SoundObjBase();
/* 802BDFB0 */ void init(Vec*, u8);
/* 802BDFF8 */ void deleteObject();
/* 802BE038 */ void framework(u32, s8);
/* 802BE070 */ void dispose();
/* 802BE104 */ void stopOK(Z2SoundHandlePool&);
/* 802BE144 */ void startSound(JAISoundID, u32, s8);
/* 802BE2D4 */ void startLevelSound(JAISoundID, u32, s8);
/* 802BE4A4 */ void startCollisionSE(u32, u32, Z2SoundObjBase*);
};
struct Z2SoundObjAnime {
/* 802BEB94 */ Z2SoundObjAnime();
/* 802BEBFC */ void initAnime(void*, bool, f32, f32);
/* 802BEED4 */ void updateAnime(f32, f32);
};
struct Z2SoundHandles {
/* 802AB254 */ void getHandleSoundID(JAISoundID);
};
struct JAISoundHandle {};
struct Z2SeqMgr {
/* 802AF49C */ void subBgmStart(u32);
/* 802AF884 */ void subBgmStop();
@@ -141,26 +98,6 @@ struct Z2CreatureCitizen {
/* 802C0ED8 */ void startCreatureVoice(JAISoundID, s8);
};
struct Z2Creature {
/* 802C03C8 */ Z2Creature();
/* 802C0420 */ ~Z2Creature();
/* 802C04E8 */ void deleteObject();
/* 802C0530 */ void init(Vec*, Vec*, u8, u8);
/* 802C05B0 */ void init(Vec*, Vec*, Vec*, u8, u8, u8);
/* 802C0618 */ void setSoundStarter(Z2SoundStarter*);
/* 802C0628 */ void initAnime(void*, bool, f32, f32);
/* 802C064C */ void framework(u32, s8);
/* 802C06D0 */ void updateAnime(f32, f32);
/* 802C06F4 */ void stopAnime();
/* 802C0720 */ void startCreatureSound(JAISoundID, u32, s8);
/* 802C087C */ void startCreatureSoundLevel(JAISoundID, u32, s8);
/* 802C0A4C */ void startCreatureVoice(JAISoundID, s8);
/* 802C0AF8 */ void startCreatureVoiceLevel(JAISoundID, s8);
/* 802C0B70 */ void startCreatureExtraSound(JAISoundID, u32, s8);
/* 802C0BAC */ void startCreatureExtraSoundLevel(JAISoundID, u32, s8);
/* 802C0BE8 */ void startCollisionSE(u32, u32);
};
struct Z2Calc {
struct CurveSign {};
@@ -180,16 +117,6 @@ struct Z2Audience {
/* 802BDB44 */ void calcRelPosDolby(Vec const&, int);
};
struct JSUPtrLink {
/* 802DBDFC */ JSUPtrLink(void*);
/* 802DBE14 */ ~JSUPtrLink();
};
struct JSUPtrList {
/* 802DBF4C */ void append(JSUPtrLink*);
/* 802DC15C */ void remove(JSUPtrLink*);
};
struct JAISoundParamsMove {
/* 802A2DB4 */ void moveVolume(f32, u32);
/* 802A2E0C */ void movePitch(f32, u32);