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d_a_obj_graWall OK (#2013)
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@@ -5,4 +5,17 @@
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#include "d/com/d_com_inf_game.h"
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#include "f_op/f_op_actor_mng.h"
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class daObjGraWall_c : public fopAc_ac_c {
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public:
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/* 80C10BF8 */ int Create();
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/* 80C10DD8 */ int Execute();
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/* 80C10E78 */ int Delete();
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/* 80C10E80 */ void col_init();
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/* 80C10ED4 */ void col_set();
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/* 0x568 */ dCcD_Stts mStts;
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/* 0x5A4 */ dCcD_Cyl mCyl;
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/* 0x6E0 */ u8 field_0x6e0;
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}; // Size: 0x6E4
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#endif /* D_A_OBJ_GRAWALL_H */
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