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Use J3DSysDrawBuf Enum (#3166)
- Update all the 0/1 values to use the enum Hopefully this builds properly I didn't set up everything locally
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@@ -330,7 +330,7 @@ inline int daObjFlag3_c::draw() {
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g_env_light.setLightTevColorType_MAJI(mModel, &tevStr);
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mDoExt_modelUpdateDL(mModel);
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if (mFlagValid) {
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j3dSys.getDrawBuffer(0)->entryImm(&mFlagCloth, 0);
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j3dSys.getDrawBuffer(J3DSysDrawBuf_Opa)->entryImm(&mFlagCloth, 0);
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}
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dComIfGd_setList();
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return 1;
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