building RELs

This commit is contained in:
Julgodis
2021-04-06 18:00:35 +02:00
parent f6464a61ce
commit ed1ee30dd2
36358 changed files with 867422 additions and 1426658 deletions
+6 -21
View File
@@ -33,8 +33,6 @@ extern "C" void addResTIMG__10J3DTextureFUsPC7ResTIMG();
// External References:
//
void* operator new[](u32);
extern "C" void* __nwa__FUl();
extern "C" void GXInitTexObj();
extern "C" void GXInitTexObjCI();
@@ -50,25 +48,16 @@ extern "C" void _restgpr_28();
//
/* ############################################################################################## */
/* 80456388-8045638C 0004+00 s=1 e=0 z=0 None .sdata2 @284 */
/* 80456388-8045638C 004988 0004+00 1/1 0/0 0/0 .sdata2 @284 */
SECTION_SDATA2 static f32 lit_284 = 0.125f;
/* 8045638C-80456390 0004+00 s=1 e=0 z=0 None .sdata2 @285 */
/* 8045638C-80456390 00498C 0004+00 1/1 0/0 0/0 .sdata2 @285 */
SECTION_SDATA2 static f32 lit_285 = 1.0f / 100.0f;
/* 80456390-80456398 0008+00 s=1 e=0 z=0 None .sdata2 @288 */
/* 80456390-80456398 004990 0008+00 1/1 0/0 0/0 .sdata2 @288 */
SECTION_SDATA2 static f64 lit_288 = 4503601774854144.0 /* cast s32 to float */;
/* 8031204C-803121A4 0158+00 s=0 e=1 z=0 None .text loadGX__10J3DTextureCFUs11_GXTexMapID */
// 803120A0: 8035DE40 (GXInitTexObj)
// 803120D0: 8035E08C (GXInitTexObjCI)
// 803120E8: 8035E468 (GXInitTlutObj)
// 803120F4: 8035E4A0 (GXLoadTlut)
// 80312104: 80456388 (lit_284)
// 80312110: 80456390 (lit_288)
// 80312150: 8045638C (lit_285)
// 8031217C: 8035E0D4 (GXInitTexObjLOD)
// 80312188: 8035E414 (GXLoadTexObj)
/* 8031204C-803121A4 30C98C 0158+00 0/0 1/1 0/0 .text loadGX__10J3DTextureCFUs11_GXTexMapID */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
@@ -78,8 +67,7 @@ asm void J3DTexture::loadGX(u16 param_0, _GXTexMapID param_1) const {
}
#pragma pop
/* 803121A4-8031221C 0078+00 s=1 e=0 z=0 None .text entryNum__10J3DTextureFUs */
// 803121C0: 802CECC4 (__nwa__FUl)
/* 803121A4-8031221C 30CAE4 0078+00 1/1 0/0 0/0 .text entryNum__10J3DTextureFUs */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
@@ -89,10 +77,7 @@ asm void J3DTexture::entryNum(u16 param_0) {
}
#pragma pop
/* 8031221C-80312488 026C+00 s=0 e=1 z=0 None .text addResTIMG__10J3DTextureFUsPC7ResTIMG */
// 8031222C: 803621D8 (_savegpr_28)
// 80312254: 803121A4 (entryNum__10J3DTextureFUs)
// 80312474: 80362224 (_restgpr_28)
/* 8031221C-80312488 30CB5C 026C+00 0/0 1/1 0/0 .text addResTIMG__10J3DTextureFUsPC7ResTIMG */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off