d_a_obj_fallobj OK (#2568)

* d_a_obj_fallobj OK

* J3DMatBlock equivalent
This commit is contained in:
hatal175
2025-08-06 04:10:43 +03:00
committed by GitHub
parent d629cc383b
commit ee608ceaac
12 changed files with 477 additions and 418 deletions
+15 -16
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@@ -1000,8 +1000,8 @@ struct J3DIndTexCoordScale : public J3DIndTexCoordScaleInfo {
/* 8000E0E4 */ J3DIndTexCoordScale() : J3DIndTexCoordScaleInfo(j3dDefaultIndTexCoordScaleInfo) {}
J3DIndTexCoordScale(J3DIndTexCoordScaleInfo const& info) : J3DIndTexCoordScaleInfo(info) {}
/* 8000E024 */ ~J3DIndTexCoordScale() {}
GXIndTexScale getScaleS() { return (GXIndTexScale)mScaleS; }
GXIndTexScale getScaleT() { return (GXIndTexScale)mScaleT; }
u8 getScaleS() { return mScaleS; }
u8 getScaleT() { return mScaleT; }
J3DIndTexCoordScale& operator=(const J3DIndTexCoordScale& other) {
//__memcpy(this, &other, sizeof(J3DIndTexCoordScaleInfo));
@@ -1020,8 +1020,8 @@ struct J3DIndTexMtx : public J3DIndTexMtxInfo {
/* 8000E0F0 */ J3DIndTexMtx() { *(J3DIndTexMtxInfo*)this = j3dDefaultIndTexMtxInfo; }
J3DIndTexMtx(J3DIndTexMtxInfo const& info) { *(J3DIndTexMtxInfo*)this = info; }
/* 8000E064 */ ~J3DIndTexMtx() {}
void load(u32 param_1) {
J3DGDSetIndTexMtx((GXIndTexMtxID)(param_1 + 1), field_0x0, field_0x18);
void load(u32 param_1) const {
J3DGDSetIndTexMtx((GXIndTexMtxID)(param_1 + 1), (Mtx3P)field_0x0, field_0x18);
}
}; // Size: 0x1C
@@ -1045,8 +1045,8 @@ extern const J3DIndTexOrderInfo j3dDefaultIndTexOrderNull;
struct J3DIndTexOrder : public J3DIndTexOrderInfo {
/* 8000E128 */ J3DIndTexOrder() : J3DIndTexOrderInfo(j3dDefaultIndTexOrderNull) {}
J3DIndTexOrder(J3DIndTexOrderInfo const& info) : J3DIndTexOrderInfo(info) {}
GXTexMapID getMap() { return (GXTexMapID)mMap; }
GXTexCoordID getCoord() { return (GXTexCoordID)mCoord; }
u8 getMap() const { return (GXTexMapID)mMap; }
u8 getCoord() const { return (GXTexCoordID)mCoord; }
J3DIndTexOrder& operator=(const J3DIndTexOrder& other) {
//__memcpy(this, &other, sizeof(J3DIndTexOrderInfo));
@@ -1195,23 +1195,22 @@ struct J3DColorChan {
mColorChanID = calcColorChanID(info.mEnable, info.mMatSrc, info.mLightMask,
info.mDiffuseFn, info.mAttnFn, ambSrc);
}
u8 getLightMask() { return ((mColorChanID >> 2) & 0xf) | ((mColorChanID >> 11) & 0xf) << 4; }
u8 getLightMask() const { return ((mColorChanID >> 2) & 0xf) | ((mColorChanID >> 11) & 0xf) << 4; }
void setLightMask(u8 param_1) {
mColorChanID = (mColorChanID & ~0x3c) | ((param_1 & 0xf) << 2);
mColorChanID = (mColorChanID & ~0x7800) | ((param_1 & 0xf0) << 7);
}
u8 getEnable() { return (mColorChanID >> 1) & 1; }
GXColorSrc getAmbSrc() { return (GXColorSrc)((mColorChanID >> 6) & 1); }
GXColorSrc getMatSrc() { return (GXColorSrc)(mColorChanID & 1); }
GXDiffuseFn getDiffuseFn() { return (GXDiffuseFn) ((mColorChanID >> 7) & 3); }
u8 getEnable() const { return (mColorChanID >> 1) & 1; }
u8 getAmbSrc() const { return (GXColorSrc)((mColorChanID >> 6) & 1); }
u8 getMatSrc() const { return (GXColorSrc)(mColorChanID & 1); }
u8 getDiffuseFn() const { return ((mColorChanID >> 7) & 3); }
// This function has to appear in J3DMatBlock.cpp because it generates extra data in .sdata2
inline GXAttnFn getAttnFn();
inline u8 getAttnFn() const;
// NONMATCHING regalloc
void load() {
J3DGDWrite_u32(setChanCtrlMacro(getEnable(), getAmbSrc(), getMatSrc(), getLightMask(),
getDiffuseFn(), getAttnFn()));
void load() const {
J3DGDWrite_u32(setChanCtrlMacro(getEnable(), (GXColorSrc)getAmbSrc(), (GXColorSrc)getMatSrc(), getLightMask(),
(GXDiffuseFn)getDiffuseFn(), (GXAttnFn)getAttnFn()));
}
/* 0x0 */ u16 mColorChanID;
+1 -1
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@@ -17,7 +17,7 @@ public:
bool isAlive() const { return mIsInitialized; }
void setSoundStarter(Z2SoundStarter* i_soundStarter) { mSoundStarter = i_soundStarter; }
virtual void framework(u32, s8);
virtual void framework(u32, s8 reverb);
virtual void dispose();
virtual bool stopOK(Z2SoundHandlePool& pool);
virtual void init(Vec* pSoundPos, u8 pNumHandles);
+38 -16
View File
@@ -15,50 +15,72 @@
*/
class daObjFallObj_c : public dBgS_MoveBgActor {
public:
public:
enum Action {
ACTION_WAIT,
ACTION_COUNTDOWN,
ACTION_FALL,
ACTION_FALL_START,
ACTION_END,
ACTION_FOLLOW_FALL,
};
/* 80BE39B8 */ void initBaseMtx();
/* 80BE3A24 */ void setBaseMtx();
/* 80BE3A88 */ int Create();
/* 80BE3BA8 */ void getFallTime();
/* 80BE3BD4 */ void getFallHeight();
/* 80BE3BA8 */ s16 getFallTime();
/* 80BE3BD4 */ f32 getFallHeight();
/* 80BE3C28 */ int CreateHeap();
/* 80BE3C98 */ int create1st();
/* 80BE3D24 */ int Execute(Mtx**);
/* 80BE4138 */ void action();
/* 80BE4228 */ void action_wait(bool);
/* 80BE42C0 */ void action_fallStart();
/* 80BE4228 */ bool action_wait(bool);
/* 80BE42C0 */ bool action_fallStart();
/* 80BE43E4 */ void action_countdown();
/* 80BE45F4 */ void action_fall();
/* 80BE466C */ void action_end();
/* 80BE4670 */ void action_follow_fall();
/* 80BE4700 */ void checkHang();
/* 80BE47A0 */ void checkHang2();
/* 80BE4700 */ bool checkHang();
/* 80BE47A0 */ bool checkHang2();
/* 80BE48A4 */ int Draw();
/* 80BE4948 */ int Delete();
u32 getTime() { return fopAcM_GetParamBit(this, 8, 8); }
u32 getPos() { return fopAcM_GetParamBit(this, 0x14, 8); }
BOOL checkFallStart() { return fopAcM_SearchByID(parentActorID)->speed.y != 0.0f; }
static BOOL checkFallStart(fopAc_ac_c* actor) { return actor->speed.y != 0.0f; }
private:
/* 0x5A0 */ request_of_phase_process_class mPhaseReq;
/* 0x5A8 */ Mtx mMtx;
/* 0x5D8 */ u8 field_0x5d8;
/* 0x5D9 */ u8 field_0x5d9;
/* 0x5DA */ s16 field_0x5da;
/* 0x5D9 */ u8 mTimer;
/* 0x5DA */ s16 mFallTime;
/* 0x5DC */ s16 field_0x5dc;
/* 0x5DE */ s16 field_0x5de;
/* 0x5E0 */ s32 field_0x5e0;
/* 0x5E4 */ u8 field_0x5e4;
/* 0x5E5 */ u8 field_0x5e5;
/* 0x5E0 */ int field_0x5e0;
/* 0x5E4 */ bool field_0x5e4;
/* 0x5E5 */ bool field_0x5e5;
/* 0x5E8 */ J3DModel* mpModel;
/* 0x5EC */ s32 field_0x5ec;
/* 0x5F0 */ u8 field_0x5f0;
/* 0x5F1 */ u8 field_0x5f1;
/* 0x5EC */ fpc_ProcID mChildId;
/* 0x5F0 */ u8 mAction;
/* 0x5F1 */ bool mVibrationOn;
/* 0x5F4 */ Z2SoundObjSimple mSoundObj;
};
STATIC_ASSERT(sizeof(daObjFallObj_c) == 0x614);
#ifdef DEBUG
class daObjFallObj_HIO_c : public mDoHIO_entry_c {
public:
daObjFallObj_HIO_c();
void genMessage(JORMContext* ctx);
/* 0x6 */ s8 mId;
/* 0x8 */ s16 mMovementShake;
/* 0xA */ s16 mStaticShake;
/* 0xC */ u8 mNoFall;
/* 0xD */ u8 mCheckDisplay;
};
#endif
#endif /* D_A_OBJ_FALLOBJ_H */