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https://github.com/zeldaret/tp
synced 2026-07-09 23:01:41 -04:00
Merge branch 'master' into d_a_do
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@@ -2393,10 +2393,10 @@ public:
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/* 80108F64 */ bool cancelHookshotMove();
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/* 8010903C */ BOOL checkHookshotReadyMaterialOffMode() const;
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/* 80109070 */ void setHookshotReadyMaterial();
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/* 801090EC */ void initHookshotUpperAnimeSpeed(int);
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/* 801090EC */ int initHookshotUpperAnimeSpeed(int);
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/* 80109170 */ void initHookshotReady();
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/* 801091E4 */ void setHookshotReadyAnime();
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/* 80109284 */ void checkUpperItemActionHookshot();
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/* 80109284 */ int checkUpperItemActionHookshot();
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/* 801095C8 */ int checkNextActionHookshot();
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/* 801097A0 */ void setHookshotReturnEnd();
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/* 80109890 */ void setHookshotHangMoveBGCollect();
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@@ -954,7 +954,9 @@ inline void dComIfGs_onEventBit(u16 i_flag) {
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g_dComIfG_gameInfo.info.getSavedata().getEvent().onEventBit(i_flag);
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}
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inline BOOL i_dComIfGs_isEventBit(u16 i_flag) {
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// debug rom says `i_flag` is not const, but it's needed to match in some places?
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// missing some other inline maybe?
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inline BOOL i_dComIfGs_isEventBit(const u16 i_flag) {
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return g_dComIfG_gameInfo.info.getEvent().isEventBit(i_flag);
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}
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@@ -2566,7 +2568,7 @@ inline int dComIfG_getTimerNowTimeMs() {
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return g_dComIfG_gameInfo.play.getTimerNowTimeMs();
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}
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inline int dComIfG_setTimerNowTimeMs(int time) {
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inline void dComIfG_setTimerNowTimeMs(int time) {
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g_dComIfG_gameInfo.play.setTimerNowTimeMs(time);
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}
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@@ -542,7 +542,7 @@ inline dScnKy_env_light_c* i_dKy_getEnvlight() {
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return &g_env_light;
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}
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BOOL dKy_darkworld_stage_check(char const*, int);
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u8 dKy_darkworld_stage_check(char const*, int);
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BOOL dKy_withwarp_capture_check();
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bool dKy_darkworld_check();
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void dKy_undwater_filter_draw();
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