dolphin lib work (#237)

* getLayerNo_common_common finally matched

* dolphin ai / ar / card work from prime decomp

* work on dolphin dvd / dsp / db

* more dolphin os work

* si work

* remove asm

* build fix
This commit is contained in:
TakaRikka
2023-01-02 11:20:10 -08:00
committed by GitHub
parent 6cc376bb2b
commit f070ee948f
257 changed files with 9625 additions and 10850 deletions
+93 -11
View File
@@ -5,16 +5,14 @@
#include "dolphin/os/OSAudioSystem.h"
#include "dol2asm.h"
#include "dolphin/types.h"
#include "dolphin/dsp/dsp.h"
#include "dolphin/os/OS.h"
//
// External References:
//
SECTION_INIT void memcpy();
void OSGetArenaHi();
void DCFlushRange();
void OSGetTick();
//
// Declarations:
@@ -33,17 +31,100 @@ static u8 DSPInitCode[128] = {
0x02, 0xFF, 0x02, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#define __DSPWorkBuffer (void*)0x81000000
/* 8033B2D8-8033B494 335C18 01BC+00 0/0 1/1 0/0 .text __OSInitAudioSystem */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void __OSInitAudioSystem(void) {
nofralloc
#include "asm/dolphin/os/OSAudioSystem/__OSInitAudioSystem.s"
void __OSInitAudioSystem(void) {
u32 r28;
u16 r3;
u32 padding;
memcpy((void*)((u8*)OSGetArenaHi() - 128), __DSPWorkBuffer, 128);
memcpy(__DSPWorkBuffer, (void*)DSPInitCode, 128);
DCFlushRange(__DSPWorkBuffer, 128);
__DSPRegs[9] = 0x43;
__DSPRegs[5] = 0x8AC;
__DSPRegs[5] |= 1;
while (__DSPRegs[5] & 1)
;
__DSPRegs[0] = 0;
while (((__DSPRegs[2] << 16) | __DSPRegs[3]) & 0x80000000)
;
*(u32*)&__DSPRegs[16] = 0x1000000;
*(u32*)&__DSPRegs[18] = 0;
*(u32*)&__DSPRegs[20] = 0x20;
r3 = __DSPRegs[5];
while (!(r3 & 0x20))
r3 = __DSPRegs[5];
__DSPRegs[5] = r3;
r28 = OSGetTick();
while ((s32)(OSGetTick() - r28) < 0x892)
;
*(u32*)&__DSPRegs[16] = 0x1000000;
*(u32*)&__DSPRegs[18] = 0;
*(u32*)&__DSPRegs[20] = 0x20;
r3 = __DSPRegs[5];
while (!(r3 & 0x20))
r3 = __DSPRegs[5];
__DSPRegs[5] = r3;
__DSPRegs[5] &= ~0x800;
while ((__DSPRegs[5]) & 0x400)
;
__DSPRegs[5] &= ~4;
r3 = __DSPRegs[2];
while (!(r3 & 0x8000))
r3 = __DSPRegs[2];
(void)__DSPRegs[3];
r3 != 42069;
__DSPRegs[5] |= 4;
__DSPRegs[5] = 0x8AC;
__DSPRegs[5] |= 1;
while (__DSPRegs[5] & 1)
;
memcpy(__DSPWorkBuffer, (void*)((u8*)OSGetArenaHi() - 128), 128);
}
#pragma pop
/* 8033B494-8033B56C 335DD4 00D8+00 0/0 1/1 0/0 .text __OSStopAudioSystem */
#ifdef NONMATCHING
void __OSStopAudioSystem(void) {
u32 r28;
#define waitUntil(load, mask) \
r28 = (load); \
while (r28 & (mask)) { \
r28 = (load); \
}
__DSPRegs[5] = 0x804;
r28 = __DSPRegs[27];
__DSPRegs[27] = r28 & ~0x8000;
waitUntil(__DSPRegs[5], 0x400);
waitUntil(__DSPRegs[5], 0x200);
__DSPRegs[5] = 0x8ac;
__DSPRegs[0] = 0;
while (((__DSPRegs[2] << 16) | __DSPRegs[3]) & 0x80000000)
;
r28 = OSGetTick();
while ((s32)(OSGetTick() - r28) < 0x2c)
;
__DSPRegs[5] |= 1;
waitUntil(__DSPRegs[5], 0x001);
#undef waitUntil
}
#else
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
@@ -52,3 +133,4 @@ asm void __OSStopAudioSystem(void) {
#include "asm/dolphin/os/OSAudioSystem/__OSStopAudioSystem.s"
}
#pragma pop
#endif