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Misc Changes (#306)
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@@ -8,6 +8,40 @@
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#include "d/save/d_save.h"
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#include "dolphin/types.h"
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#if DEBUG
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class dEvDb_bit_c {
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public:
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/* 0x00 */ char* mFlagName;
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/* 0x04 */ char* mFlagDescription;
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/* 0x08 */ char* mFlagAuthor;
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/* 0x0C */ u16 mFlagValue;
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/* 0x10 */ char* mArea; // Area in the game where flag is used
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/* 0x14 */ u8 field_0x14;
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/* 0x15 */ u8 field_0x15;
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};
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class dEvDb_reg_c {
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public:
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/* 0x00 */ char* mFlagName;
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/* 0x04 */ char* mFlagDescription;
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/* 0x08 */ char* mFlagAuthor;
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/* 0x0C */ u16 mFlagValue;
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/* 0x10 */ char* mArea; // Area in the game where flag is used
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/* 0x14 */ u8 field_0x14;
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/* 0x15 */ u8 field_0x15;
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};
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class dEvDb_flag_base_c {
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public:
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/* 0x00 */ dEvDb_bit_c* mBitTable;
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/* 0x04 */ dEvDb_reg_c* mRegTable;
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/* 0x08 */ int mBitNum;
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/* 0x0C */ int mRegNum;
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/* 0x10 */ field_0x10;
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/* 0x14 */ field_0x14;
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}
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#endif
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class dEvt_order_c {
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public:
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~dEvt_order_c() {}
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