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d_camera work (#2226)
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@@ -4,6 +4,7 @@
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*/
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#include "d/d_com_inf_actor.h"
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#include "dolphin/types.h"
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/* ############################################################################################## */
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/* 80450610-80450618 000090 0008+00 0/0 1/1 0/0 .sdata g_dComIfAc_gameInfo */
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@@ -14,5 +15,5 @@ dComIfAc_info_c g_dComIfAc_gameInfo = {
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/* 80450618-80450620 000098 0004+04 0/0 2/2 7/7 .sdata g_dComIfGoat_gameInfo */
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dComIfGoat_info_c g_dComIfGoat_gameInfo = {
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0, // field_0x0
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};
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NULL, // field_0x0
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};
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