mirror of
https://github.com/zeldaret/tp
synced 2026-06-04 10:48:57 -04:00
d_stage cleanup (#2392)
This commit is contained in:
@@ -1611,11 +1611,11 @@ int dMsgFlow_c::event020(mesg_flow_node_event* flow_node, fopAc_ac_c* actor) {
|
||||
int prm0 = getParam(flow_node->params);
|
||||
daPy_py_c* player = daPy_getPlayerActorClass();
|
||||
dStage_roomDt_c* room = dComIfGp_roomControl_getStatusRoomDt(fopAcM_GetRoomNo(actor));
|
||||
stage_actor_data_class* actor_data = room->getPlayer()->mEntries;
|
||||
stage_actor_data_class* actor_data = room->getPlayer()->m_entries;
|
||||
|
||||
for (int i = 0; i < room->getPlayerNum(); i++, actor_data++) {
|
||||
if ((u8)actor_data->mAngle.z == prm0) {
|
||||
player->setPlayerPosAndAngle(&actor_data->mSpawnPos, player->current.angle.y, 0);
|
||||
if ((u8)actor_data->base.angle.z == prm0) {
|
||||
player->setPlayerPosAndAngle(&actor_data->base.position, player->current.angle.y, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user