j2d / map_path work, d_drawlist / d_attention cleanup (#208)

* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
This commit is contained in:
TakaRikka
2022-08-30 14:22:17 -07:00
committed by GitHub
parent bc30d007e1
commit f8979749e3
613 changed files with 30182 additions and 40087 deletions
+1 -1
View File
@@ -643,7 +643,6 @@ public:
/* 0x00000 */ dSv_info_c info;
/* 0x00F38 */ dComIfG_play_c play;
/* 0x05F64 */ dDlst_list_c drawlist;
/* 0x1C104 */ u8 field_0x1C104[0x1F4];
/* 0x1C2F8 */ dRes_control_c mResControl;
/* 0x1DDF8 */ u8 mFadeBrightness;
/* 0x1DDF9 */ u8 mWorldDark;
@@ -797,6 +796,7 @@ BOOL dComIfGs_isStageSwitch(int i_stageNo, int i_no);
void dComIfGs_onStageSwitch(int i_stageNo, int i_no);
void dComIfGs_offStageSwitch(int i_stageNo, int i_no);
void dComIfGs_PolyDamageOff_Set(s8 param_0);
u8 dComIfGs_staffroll_next_go_check();
inline void dComIfGs_init() {
g_dComIfG_gameInfo.info.init();