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j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc * bunch of j2d work. d_drawlist / d_attention cleanup * progress / asm * cleanup wip * decompile JStage * setup some more JStudio structs * set up d_demo classes * some d_demo work * cleanup dolphin os stuff * some initial dEvent documentation * some At collision documentation * match JUTConsole::doDraw * dbgs work / split up some of d_a_alink into .inc files * d_a_alink_spinner work
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@@ -223,7 +223,7 @@ void cCcS::SetAtTgCommonHitInf(cCcD_Obj* obj1, cCcD_Obj* obj2, cXyz* pXyz) {
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obj1->SetAtHit(obj2);
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}
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bool tmp = !(obj1->ChkAtNoTgHitInfSet() ||
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(obj1->ChkAtType(0x80) && obj2->ChkTgNoSlingHitInfSet()));
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(obj1->ChkAtType(AT_TYPE_SLINGSHOT) && obj2->ChkTgNoSlingHitInfSet()));
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if (tmp) {
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obj2->SetTgHit(obj1);
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this->CalcTgPlusDmg(obj1, obj2, obj1Stts, obj2Stts);
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