npc_kakashi done (#2651)

This commit is contained in:
TakaRikka
2025-09-12 14:29:20 -07:00
committed by GitHub
parent 8a3a6d2997
commit f91257cc62
49 changed files with 1390 additions and 1705 deletions
+3 -3
View File
@@ -147,7 +147,7 @@ void daNPC_TK_c::setActionMode(int param_0) {
field_0x694 = 0;
field_0x6c5 = 0;
current.angle.y = shape_angle.y;
fopAcM_OnStatus(this, fopAcM_STATUS_UNK_004000);
fopAcM_OnStatus(this, fopAcM_STATUS_UNK_0x4000);
}
}
@@ -1547,7 +1547,7 @@ void daNPC_TK_c::executeAttackLink() {
field_0x694 = 1;
setBck(8, 2, 10.0f, 1.0f);
mSound.startCreatureVoice(Z2SE_HAWK_V_TAKE_OFF, -1);
fopAcM_OffStatus(this, fopAcM_STATUS_UNK_004000);
fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x4000);
field_0x6b4 = 0x1e;
break;
}
@@ -1653,7 +1653,7 @@ void daNPC_TK_c::executeAttackLink() {
cLib_chaseF(&speedF, 30.0f, 3.0f);
if (field_0x6b0 == 0) {
if (dComIfGp_checkPlayerStatus0(0, fopAcM_STATUS_HOOK_CARRY_NOW) ||
dComIfGp_checkPlayerStatus0(0, fopAcM_STATUS_UNK_000100) ||
dComIfGp_checkPlayerStatus0(0, fopAcM_STATUS_UNK_0x100) ||
daPy_getPlayerActorClass()->checkWolfTagLockJumpReady())
{
field_0x6b0 = 10;