d_s_play OK, work on d_a_ykgr (#2035)

This commit is contained in:
hatal175
2024-01-18 01:19:10 +02:00
committed by GitHub
parent 772a04851c
commit f97fc769df
32 changed files with 580 additions and 1512 deletions
+17
View File
@@ -808,6 +808,7 @@ extern dComIfG_inf_c g_dComIfG_gameInfo;
extern GXColor g_blackColor;
extern GXColor g_clearColor;
extern GXColor g_whiteColor;
extern GXColor g_saftyWhiteColor;
int dComLbG_PhaseHandler(request_of_phase_process_class*, request_of_phase_process_fn*, void*);
BOOL dComIfG_resetToOpening(scene_class* scene);
@@ -1835,6 +1836,10 @@ inline void dComIfGs_setBButtonItemKey(u8 i_itemNo) {
g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().setSelectEquip(4, i_itemNo);
}
inline void dComIfGs_offPlayerFieldLastStayFieldDataExistFlag() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerFieldLastStayInfo().offFieldDataExistFlag();
}
void dComIfGp_setSelectItem(int index);
s32 dComIfGp_offHeapLockFlag(int flag);
void dComIfGp_createSubExpHeap2D();
@@ -1886,6 +1891,10 @@ inline void dComIfGp_itemDataInit() {
g_dComIfG_gameInfo.play.itemInit();
}
inline void dComIfGp_init() {
g_dComIfG_gameInfo.play.init();
}
inline bool i_dComIfGp_checkPlayerStatus0(int param_0, u32 flag) {
return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, flag);
}
@@ -2966,6 +2975,10 @@ inline void dComIfGp_createSimpleModel() {
g_dComIfG_gameInfo.play.createSimpleModel();
}
inline void dComIfGp_deleteSimpleModel() {
g_dComIfG_gameInfo.play.deleteSimpleModel();
}
inline void i_dComIfGp_setHitMark(u16 i_hitmark, fopAc_ac_c* param_1, const cXyz* param_2,
const csXyz* param_3, const cXyz* param_4, u32 i_atType) {
g_dComIfG_gameInfo.play.getParticle()->setHitMark(i_hitmark, param_1, param_2, param_3, param_4,
@@ -3137,6 +3150,10 @@ inline void i_dComIfGp_event_reset() {
g_dComIfG_gameInfo.play.getEvent().reset();
}
inline void i_dComIfGp_event_remove() {
g_dComIfG_gameInfo.play.getEvent().remove();
}
inline void dComIfGp_event_onEventFlag(u16 i_flag) {
g_dComIfG_gameInfo.play.getEvent().onEventFlag(i_flag);
}