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d_a_guard_mng OK, d_a_obj_smoke OK, d_a_tag_smk_emt OK, d_a_hitobj OK (#298)
* d_a_guard_mng OK * d_a_obj_smoke OK * d_a_tag_smk_emt OK * d_a_hitobj attempt * fixes * rm comment * cc_sph_src * rename and move mGuardDataTbl
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@@ -1,6 +1,17 @@
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#ifndef D_A_HITOBJ_H
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#define D_A_HITOBJ_H
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#include "dolphin/types.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/com/d_com_inf_game.h"
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class hitobj_class : public fopAc_ac_c {
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public:
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/* 0x568 */ request_of_phase_process_class mPhase;
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/* 0x570 */ u8 field_0x570;
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/* 0x571 */ u8 field_0x571;
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/* 0x572 */ s16 field_0x572;
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/* 0x574 */ dCcD_Stts field_0x574;
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/* 0x5B0 */ dCcD_Sph field_0x5b0;
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};
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#endif /* D_A_HITOBJ_H */
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