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d_map OK (#2074)
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@@ -1899,6 +1899,7 @@ static dAttCatch_c* dComIfGp_att_getCatghTarget();
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static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1);
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bool dComIfGp_getMapTrans(int i_roomNo, f32* o_transX, f32* o_transY, s16* o_angle);
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void dComIfGp_setSelectItemNum(int i_selItemIdx, s16 i_num);
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bool dComIfGp_isLightDropMapVisible();
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inline void dComIfGp_itemDataInit() {
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g_dComIfG_gameInfo.play.itemInit();
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