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d_a_dbdoor00 OK (#1973)
* initial work on d_a_door_dbdoor00 * dbdoor mostly OK * finish all functions and header * remove externs * remove unused asm
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@@ -792,6 +792,8 @@ public:
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void i_changeDemoPos0(const cXyz* i_posP) { mDemo.setPos0(i_posP); }
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void changeDemoMoveAngle(s16 i_angle) { mDemo.setMoveAngle(i_angle); }
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inline static u32 i_getLastSceneMode();
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inline static u32 getLastSceneMode();
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inline static bool checkWoodSwordEquip();
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