setFadeColor fix, some d_msg_flow functions (#339)

This commit is contained in:
hatal175
2023-05-28 10:21:28 +03:00
committed by GitHub
parent 2baa07dbf6
commit fcb6ae541f
29 changed files with 166 additions and 686 deletions
+5
View File
@@ -1744,6 +1744,11 @@ static dAttCatch_c* dComIfGp_att_getCatghTarget();
static void dComIfGp_setBottleStatus(u8 param_0, u8 param_1);
bool dComIfGp_getMapTrans(int i_roomNo, f32* o_transX, f32* o_transY, s16* o_angle);
inline void dComIfGp_itemDataInit() {
g_dComIfG_gameInfo.play.itemInit();
}
inline bool i_dComIfGp_checkPlayerStatus0(int param_0, u32 flag) {
return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, flag);
}