f_pc mostly linked for Wii/Shield (#3015)

This commit is contained in:
Max Roncace
2026-01-06 07:45:15 -05:00
committed by GitHub
parent 3679e7abab
commit fd863582d6
64 changed files with 363 additions and 336 deletions
+1 -3
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@@ -1,15 +1,13 @@
#ifndef D_D_ERROR_MSG_H
#define D_D_ERROR_MSG_H
#include "d/d_com_inf_game.h"
struct dShutdownErrorMsg_c {
static bool execute();
};
struct dDvdErrorMsg_c {
static void draw(s32);
static u8 execute();
static bool execute();
};
#if !PLATFORM_GCN
+9 -2
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@@ -436,8 +436,15 @@ public:
}
static void onStatus(u8 status) { mStatus |= status; }
static void offStatus(u8 status) { mStatus &= ~status; }
static bool isStatus(u8 status) { return mStatus & status; }
static void offStatus(u8 status) {
//TODO: reconcile this
#if DEBUG
mStatus &= (u8)~status;
#else
mStatus &= ~status;
#endif
}
static BOOL isStatus(u8 status) { return mStatus & status; }
static dPa_selectTexEcallBack* getTsuboSelectTexEcallBack(int idx) {
return &mTsubo[idx];
-2
View File
@@ -130,11 +130,9 @@ public:
return getResInfo(i_arcName, mStageInfo, ARRAY_SIZEU(mStageInfo));
}
#if DEBUG
void dumpTag() {
// TODO
}
#endif
/* 0x0000 */ dRes_info_c mObjectInfo[128];
/* 0x1200 */ dRes_info_c mStageInfo[64];