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f_pc mostly linked for Wii/Shield (#3015)
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@@ -65,12 +65,10 @@ private:
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};
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struct mDoMain {
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#if DEBUG
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static int argument;
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static int e3menu_no;
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static u32 archiveHeapSize;
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static u32 gameHeapSize;
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#endif
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static char COPYDATE_STRING[18];
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static u32 memMargin;
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