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https://github.com/zeldaret/tp
synced 2026-08-22 06:44:53 -04:00
shop_system stuff
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@@ -121,4 +121,6 @@ public:
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const csXyz& getAngle() const { return mCurrent.mAngle; }
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}; // Size: 0x568
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s32 fopAc_IsActor(void* actor);
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#endif
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@@ -154,6 +154,10 @@ inline void fopAcM_OnCondition(fopAc_ac_c* p_actor, u32 flag) {
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p_actor->mCondition |= flag;
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}
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inline BOOL fopAcM_IsActor(void* actor) {
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return fopAc_IsActor(actor);
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}
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void* fopAcM_FastCreate(s16 pProcTypeID, FastCreateReqFunc param_2, void* param_3, void* pData);
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void fopAcM_setStageLayer(void*);
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int fopAcM_setRoomLayer(void*, int);
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@@ -11,5 +11,6 @@ u32 fopMsgM_Create(s16, fopMsgCreateFunc, void*);
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void fopMsgM_setMessageID(unsigned int);
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void fopMsgM_destroyExpHeap(JKRExpHeap*);
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void fopMsgM_setStageLayer(void*);
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void fopMsgM_messageSetDemo(u32 param_0);
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#endif
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