Max Roncace
8a333fc7c9
More debug fixes for 99% TUs ( #3122 )
...
* d_a_e_hp debug code 100%
* d_a_npc_chin debug improvements
* d_a_npc_du debug code 100%
* d_a_npc_cdn3 debug code 100%
* d_a_e_rdy GCN symbol fixes
* d_a_kago debug code 100%
* d_a_e_oc debug code 100%
* d_a_e_yr debug code almost matching
* d_a_e_bg debug code 100%
* d_a_ykgr debug code 100%
* d_a_tag_hjump debug data fixes
* d_a_tag_attack_item debug data fixes
* d_a_e_df debug code 100%
* d_a_e_sh debug code 100%
* d_a_L7op_demo_dr debug code 100%
* d_a_L7low_dr debug code 100%
* d_a_e_sm2 debug code 100%
* d_a_movie_player debug code 100%
* d_a_e_st debug code 100%
* d_a_npc_aru debug code 100%
* d_a_e_yg debug code 100%
* d_a_door_spiral debug code 100%
* d_a_bg debug code 100% (still has .data issues)
* d_a_e_dn debug code 100%
* d_a_tag_attention debug code 100%
* d_a_e_bd debug code 100%
* d_a_tag_camera debug .rodata fix
* d_a_obj_movebox debug code 100% (array dtors are mismapped)
* d_a_mg_rod debug improvements
* d_a_e_rd debug symbol fixes
2026-03-11 03:07:19 -07:00
Max Roncace
34ea82dd28
Link exception.s for Wii/demo versions ( #3100 )
2026-02-13 15:16:28 -08:00
Jcw87
fd8bfaa398
fix d_a_player regression ( #3096 )
2026-02-12 01:03:43 -08:00
TakaRikka
51b8da6ba2
extract d_a_player l_sightDL ( #3095 )
2026-02-11 08:00:44 -07:00
Max Roncace
050ebb4471
Add missing TUs for Wii/Shield retail (+ filename cleanup) ( #3072 )
...
* Fix GCN_mem_alloc.c filename capitalization
* Fix up TRK file names in Wii/Shield splits
* Add string_TRK
* Add cc_gdev
* Add Shield-only wstring TUs
* Implement NdevExi2A
* Add missing JSystem TUs (more are still missing from ShieldD)
* Clean up includes
2026-01-29 14:18:08 -08:00
YunataSavior
24c08d322e
e_rd, npc_ks dbg work ( #3029 )
...
* Partial e_rd, npc_ks dbg work
* More e_rd matching
* e_rd fixes and dbg ctor matched
* obj_ita dbg equiv
* e_st dbg almost equiv
* Some obj_ladder dbg work
* dbg e_rd PR comments
* Further e_rd dbg clangd fixes
2026-01-11 19:49:05 -08:00
Jcw87
2dd7e2ea62
J2DGraph debug ( #3028 )
...
* J2DGraph debug
* J2DGraph debug
2026-01-11 19:00:04 -08:00
Jcw87
5b987084ea
JUtility debug ( #3020 )
2026-01-05 04:07:04 -08:00
Jcw87
deb7bead20
JKernel debug ( #3012 )
2026-01-04 17:22:56 -08:00
LagoLunatic
ce895330ed
Add missing RVL .init splits ( #2989 )
...
* Fix Debug_BBA being in the wrong split for GCN
* Add .init splits/symbols for Wii versions
* Fix incorrect relocations detected to __check_pad3 for Wii
* Add .init splits and fix __check_pad3 for Shield versions
2025-12-22 21:55:51 -08:00
Max Roncace
9767e76ba0
GCN data 100% matching ( #2987 )
...
* Update GZ2J01 symbols from linked DOL
* GCN data 100% matching
* Run dtk apply
2025-12-22 15:41:19 -08:00
LagoLunatic
b4f931f75f
Miscellaneous data fixes ( #2983 )
...
* Replace bss lbl_ with init$0000
* Rename l_HIOInit to hio_set
The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.
* Fix a couple more init$ names
* Fix nbomb missing some bss
* Fix camera localstatics having wrong name
* Rename l_initHIO to hio_set
* A couple manual fixes
* Rename hioInit to hio_set
* Couple more manual fixes
* Fix d_a_npc_cd2 data and function order
* More data fixes
* Fix inconsistent hex vs decimal
2025-12-21 16:43:06 -08:00
Max Roncace
c69e31bd0f
Make Debug_BBA symbol global in __start.c ( #2982 )
...
This fixes an issue where the virtual address of the symbol would
be appended after the name making it impossible to automatically
match the symbol on more than one version.
2025-12-21 12:36:00 -08:00
LagoLunatic
1b8ea3206d
J3D debug work ( #2949 )
...
* J3D debug work
* Clean up JSystem GXColor ctors, remove a couple fakematches
* Update symbols.txt
* Fix res include syntax
* Remove fakematch that isn't necessary anymore
* Fix some Shield regressions
2025-12-12 21:04:03 -08:00
LagoLunatic
4fb3af91b8
Various small matches ( #2879 )
...
* Misc debug matches
* Fix JASBasicWaveBank weak func order
* Remove more dol2asm stuff, fix missing includes
* Some data fixes
* Update comments
* d_file_sel_warning is already OK
* Fix Z2 splits
* Fix movebox namespace
* Fix inlining issue in m_Do_ext
* Fix Z2 splits for P and J
2025-11-27 21:34:18 -08:00
TakaRikka
6f96e66518
various Z2Audio / JAudio debug cleanup ( #2876 )
...
* some JAudio work
* audio cleanup checkpoint
* checkpoint more audio cleanup
* fix symbols
* more z2 cleanup
* fix regression
* fix build
* some fixes
2025-11-27 21:19:33 -08:00
Max Roncace
3080360a2a
d_kankyo matching ( #2872 )
2025-11-26 13:52:12 -08:00
Max Roncace
2bff9b49b5
d_particle equivalent ( #2869 )
2025-11-25 20:55:01 -08:00
Max Roncace
24c1bf1723
Clean up d_msg_unit, misc fixes for PAL and JPN ( #2848 )
2025-11-22 18:40:49 -08:00
Max Roncace
f2ad303961
Link d_msg_class (all) and d_msg_unit (JP only), minor alink fix ( #2846 )
2025-11-21 21:45:29 -08:00
Max Roncace
e6a5d5c3dd
Miscellaneous retail+debug fixes, link several new TUs ( #2836 )
2025-11-20 23:09:21 -08:00
LagoLunatic
91011befd7
Remove fake matches, fix false equivalencies, and other small matches ( #2837 )
...
* Debug matches and remove fake matches
* Fix false equivalencies, regallocs, and vtable orders
* Fix PAL splits
2025-11-20 21:17:51 -08:00
LagoLunatic
4cf2c7e37d
Misc fixes ( #2830 )
...
* Replace DANPCF_C_HACK with a better fakematch
* d_a_obj_item OK
* Fix ninja diff
* Misc debug/nonmatching fixes
* Fix ninja diff for PAL
* Fix bad PAL split
2025-11-19 14:10:03 -08:00
Max Roncace
8956be538e
d_a_npc_grs matching ( #2827 )
2025-11-19 13:27:28 -08:00
hatal175
158899a16d
debug work on d_a_e_fb ( #2819 )
2025-11-18 01:34:52 -08:00
hev7
fad2f41e33
d_a_npc_kyury matching ( #2808 )
2025-11-15 04:04:45 -08:00
hev7
2387021347
d_a_npc_pouya matching ( #2806 )
...
* d_a_npc_pouya matching
* mItemPartnerId fix
2025-11-15 04:02:24 -08:00
hev7
e331c37001
d_a_npc_knj matching ( #2779 )
...
* d_a_npc_knj matching
* remove casts
2025-11-07 16:51:13 -08:00
hatal175
1704a3acba
d_a_obj_kuwagate OK ( #2774 )
2025-11-06 14:15:07 -08:00
Max Roncace
c428403198
d_a_e_sh matching ( #2772 )
2025-11-05 19:16:06 -08:00
TakaRikka
226325284d
lv6togetrap, swpush2, tafence done ( #2771 )
...
* lv6togetrap, swpush2, tafence done
* fix jp/pal
* Use dEvtCnd_CANDEMO_e
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-11-06 03:19:01 +02:00
Max Roncace
1be8e6c6c8
d_a_e_hm matching ( #2764 )
2025-10-31 22:04:10 -07:00
TakaRikka
194282d2c2
obj_pdwall / obj_rw / obj_stopper2 done ( #2760 )
...
* obj_pdwall / obj_rw / obj_stopper2 done
* fix jp/pal
* Use NULL instead of 0
* Use dEvtCnd_CANDEMO_e
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-10-30 07:56:22 +02:00
hev7
a61d0272a6
NPC work, obj_szbridge matching ( #2757 )
...
* Some NPC work
* Fix impal
* Hopefully fix regressions in debug
* HIO work for more NPCs
* fix regressions
* obj_szbridge matching
* Fix literals
2025-10-26 13:03:16 +02:00
hev7
8074d91ff1
d_name matching for PAL ( #2751 )
2025-10-22 03:52:02 +03:00
hev7
7d2e6ba444
d_a_npc_len matching ( #2748 )
...
* d_a_npc_len matching
* HIO
* more work on len
* d_a_midna work for PAL
* mg_rod PAL work
2025-10-21 21:37:13 +03:00
TakaRikka
850fae1aa3
m_Do_main / f_ap_game / f_op_actor debug work and misc ( #2744 )
...
* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
2025-10-19 20:30:49 +03:00
roeming
c215366d9f
link d_a_obj_lv6swturn ( #2743 )
...
* link d_a_obj_lv6swturn
* fix pal and jp build
* fix suggestions
2025-10-17 19:56:17 -07:00
hev7
962728ce44
d_name work for PAL ( #2742 )
...
* d_name work for PAL
* Fix regressions
2025-10-17 16:46:07 -07:00
Luzagar
9e3d968435
Some henna documentation ( #2739 )
...
* henna minor cleanup
* rename light to kankyo
* more cleanup
* pos
* more cleanup
* fix build
* final fix
2025-10-17 15:11:34 -07:00
hatal175
d3c3fd09de
d_a_obj_gadget OK ( #2735 )
2025-10-13 20:11:30 -07:00
TakaRikka
fc6c0fd88c
lv4bridge / lv4prwall done ( #2728 )
...
* lv4bridge / lv4prwall
* fix jp/pal
2025-10-07 20:42:10 +03:00
hatal175
8a99c051d1
d_a_e_yh OK ( #2727 )
2025-10-06 20:23:08 -07:00
Howard Luck
143f19636b
d_a_obj_swLight OK ( #2712 )
...
* checkpoint
* d_a_obj_swLight OK
* fixup symbols and splits
* put static assert back
* fixes for taka
2025-09-28 17:35:50 -07:00
Howard Luck
80626def07
d_a_obj_spinLift OK ( #2696 )
...
* d_a_obj_spinLift equivalent
* fixes
2025-09-25 17:43:56 -07:00
Max Roncace
ca55fe6cc9
Link some newly-matched TUs for PAL and JP ( #2699 )
2025-09-25 10:27:15 -06:00
Howard Luck
f932405784
d_a_obj_smgdoor OK ( #2692 )
...
* d_a_obj_smgdoor OK
* symbols
* dEvtCnd_CANDOOR_e
* remove else
2025-09-24 19:51:01 +03:00
Howard Luck
47abdf82fa
d_a_obj_crvlh_up OK ( #2687 )
...
* d_a_obj_crvlh OK
* rm padding
* rm test.cpp
2025-09-22 19:16:21 -07:00
Howard Luck
c51868e48b
d_a_obj_crvlh_down OK ( #2683 )
...
* d_a_obj_crvlh_down OK
* symbols
* Minor fixes
---------
Co-authored-by: hatal175 <hatal175@users.noreply.github.com >
2025-09-22 14:45:02 +03:00
hatal175
e82806047b
d_a_obj_kznkarm OK ( #2678 )
...
* d_a_obj_kznkarm OK
* d_a_title GZ2P01 Matching
* More GZ2P01 Matches
* d_s_name matching for PAL
* d_msg_scrn_light Matching for PAL
* d_menu_fishing Matches on PAL
* d_file_sel_info Matches on PAL
* d_a_npc_cd Matching on PAL
* d_error_msg Matches on PAL
* d_cam_param matches as is on PAL
* Fix PAL JSystem and Z2AudioLib splits/symbols
* Aligning the rest of TUs to compile on all GC versions
2025-09-21 13:26:34 -06:00