* split d_com_inf_game * fix func name * start some dcomifg funcs * fix * clang-format * change dComIfGs_setWarpItemData back to inline asm for now Co-authored-by: Pheenoh <pheenoh@gmail.com>
* begin splitting d_a_alink * fix Co-authored-by: Pheenoh <pheenoh@gmail.com>