Commit Graph

142 Commits

Author SHA1 Message Date
LagoLunatic 8d53f6dd59 Fix more nonmatchings (#2850)
* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs

* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP

* Match daAlink_c::jointControll

* Clean up float class checks

* Move float constants to global.h
2025-11-23 15:23:44 -08:00
LagoLunatic e2fddadf32 Misc matches (#2845)
* Misc debug matches

* Fix d_map weak function order

* Remove old nonmatching comments

* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment

* More misc matches
2025-11-21 15:52:16 -08:00
LagoLunatic 23a1c94063 Regalloc/debug/misc fixes (#2794)
* Fix "0" asserts

* More debug and regalloc fixes

* Fix PTMF syntax for compatibility with other compilers

* Fix some fakematches, link more TUs for J/P
2025-11-10 18:25:00 -08:00
TakaRikka 9155add1f6 d_a_npc_blue_ns mostly done (#2747)
* d_a_npc_blue_ns mostly done

* d_a_obj_poCandle / d_a_obj_poTbox done
2025-10-21 21:33:59 +03:00
TakaRikka 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00
Trueffel 9a97d89256 d_a_e_ge OK and linked (#2707)
* match one func and remove old comments

* d_a_e_ge matching and linked

* format files

* some docs

* try pal and jpn too

* remove comments

* merge upstream
2025-09-28 16:13:39 -07:00
LagoLunatic 9eea9289b1 Fix JUT_ASSERT and several other macros (#2711)
* Fix JUT_ASSERT to be a nested define

* Switch names that appear in asserts to be constants instead of defines

* Replace `0` in asserts with `NULL` or `FALSE`

* Fix fpclassify

* Fix ARRAY_SIZE

* Use G_CM3D_F_INF

* More fixes for fpclassify

* Remove FLOAT_LABEL

* Remove incorrect FLAG_ON macro

* Remove UNK_BSS macro

* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
LagoLunatic 54d8839d91 Remove unnecessary externs (#2705) 2025-09-27 15:30:54 -07:00
LagoLunatic 6242aa6e84 Misc matches and fixes (#2703)
* Match mDoExt_morf_c::getPlayMode

* Misc cleanup

* Fix actor cull spheres

* Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger

* Fix improper demangling of dBgS_SphChk::SetCallback

* Fix d_camera rangef weak func order

* Match more alink_wolf funcs
2025-09-26 18:50:46 -07:00
LagoLunatic dbf6abeb90 Use composition instead of inheritance for most f_op classes (#2700) 2025-09-25 12:57:15 -07:00
TakaRikka 125f2325a5 cleanup event stuff (#2688)
* cleanup event stuff

* fix debug
2025-09-23 14:20:38 +03:00
Max Roncace fe5e8aff98 More miscellaneous TU improvements (#2665) 2025-09-17 15:01:59 +03:00
LagoLunatic ae6f4242b3 Finish renaming subtype to argument (#2659) 2025-09-14 13:17:54 -07:00
Carco_21 bfeb1c048b d_a_e_zm matching (#2638)
* initial work

* a little more work

* matching

* pr cleanup

* changed 'subtype' to 'argument'

* fixed debug error
2025-09-10 01:53:13 +03:00
TakaRikka 52aa5f677f scannon / scannon_crs / scannon_ten done (#2632)
* scannon done

* scannon_crs done

* scannon_ten done

* pr

* attention debug stuff

* attn flags

* fix build
2025-09-08 12:01:20 +03:00
TakaRikka b45a089e15 some J3D/misc cleanup (#2628)
* some j3d cleanup

* begin using uintptr_t

* j3dgraphbase cleanup

* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
Max Roncace adb62e947b d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields

* Refactor mWork to generic buffer instead of union

* d_camera match improvements

* Implement several dCamera_c functions

* Remove d_camera.h from PCH

The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
2025-09-03 10:32:02 +03:00
Max Roncace 513816ce5c Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
Max Roncace 41c72dc6d9 d_a_e_hp almost matching (#2585) 2025-08-15 12:50:49 +03:00
TakaRikka 8785882261 e_hb equivalent / some pal work (#2577)
* some pal work

* e_hb equivalent

* update config
2025-08-10 10:27:45 -06:00
Stbn-antier 522f06458d d_a_e_po 99% Matching (#2517)
* anm_init and nodeCallBack, need to review nodeCallBack as weird code

* First pass on class, 86% match

* Cleanup for PR, still work to do

* Solve error after pull

* Clangd format

* Adressing PR comments

* Update l_HIOInit

* Fix debug building, 60% match on debug :')
2025-07-15 23:35:50 +03:00
TakaRikka ac0c208cad cstaF / obj_rope_bridge done, cleanup obj_dust (#2497)
* d_a_cstaF done

* d_a_obj_rope_bridge done

* obj_dust

* e_ga done
2025-06-24 00:40:16 +03:00
TakaRikka 211e5f13c7 canoe done (#2417)
* d_a_canoe done

* fix debug
2025-05-03 10:33:31 +03:00
LagoLunatic f891887626 d_stage cleanup (#2392) 2025-04-13 20:54:57 -07:00
LagoLunatic c0e111b081 Debug JStudio fix + match one retail func (#2378)
* Fix debug build

* Minor fixes

* Match daAlink_c::getDemoLookActor

* Fix JStudio paths in ShieldD splits

* Fix JStudio not compiling on debug

* Fix JStudio not compiling on retail, add fake header
2025-04-06 17:57:52 -07:00
TakaRikka 54dd764096 GCN pal / jpn support, some debug work (#2375)
* d_save debug cleanup / d_s_menu debug

* gameinfo / kankyo struct debug fixes

* pal building ok

* jp building ok

* some tests with jp

* some more pal/jp tests
2025-04-06 21:08:25 +03:00
TakaRikka a4cdad86f4 b_gnd equivalent (#2340)
* b_gnd equivalent

* fix dEvt_info_c inlines

* fix some more inlines
2025-03-23 21:55:28 +02:00
LagoLunatic 4dc0cd9d09 Debug version now builds OK and all_source compiles (#2343)
* Fix missing arg to JUT_ASSERT

* Fix some MWCC version diff errors

* Compile m_Do_ext, d_demo, actor_mng

* Add VSCode task to quickly switch between versions

* Unlink magLift for debug

* Update the hash of the debug dol

The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.

The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.

The DOL now builds OK.

* Fix all debug REL dtor splits

All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.

* Add genMessage declarations to all HIO subclasses

* Fixing more compilation errors

* m_Do_mtx 100% on debug

Cannot be linked due to weak function name mangling?

* Improve various matches

* Fix all remaining compilation errors

* Fix new compilation errors from main

* Fix retail regression

* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
Caroline Madsen 3ad60c1b17 f_op_actor_mng matching (#2325) 2025-03-12 15:57:14 -07:00
Caroline Madsen e3d0b94122 d_a_npc work (#2306) 2025-02-23 14:43:25 -08:00
TakaRikka 6e94efaefb d_a_obj_carry mostly done (#2301)
* d_a_obj_carry mostly done

* cleanup some acch inlines
2025-02-13 10:37:46 -07:00
TakaRikka ad2badcd29 kankyo mostly done (#2269)
* work on kankyo

* some more kankyo work

* kankyo almost done

* kankyo mostly done

* first cleanup pass

* some more renaming

* rename a bunch of kankyo vars

* fix regression
2024-12-24 16:52:12 +02:00
TakaRikka 8d73439554 tbox/camera/d_bg_w_kcol work and cleanup (#2262)
* some camera/tbox cleanup

* d_bg_w_kcol work

* make item name enum better
2024-12-10 18:46:19 +02:00
TakaRikka 24b72a5302 some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
2024-11-29 18:24:26 +02:00
Caroline Madsen 09423b6fa0 more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
Caroline Madsen f5e80cf9fd d_camera work (#2226) 2024-10-26 21:35:25 -07:00
TakaRikka 8a0802554e d_a_alink work / lv4digsand done / e_s1 matched (#2224)
* d_a_alink work / d_a_obj_lv4digsand done

* d_a_e_s1 matched, not linked

* d_a_e_s1 documentation
2024-10-25 06:47:02 +03:00
TakaRikka 8514737d46 d_a_alink work / bump dtk version (#2205) 2024-10-12 15:11:17 -07:00
TakaRikka 12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00
hatal175 24b6124609 daTagQs_c OK (#2200)
* daTagQs_c OK

* clean up d_a_tag_shop_camera

* daTagTWGate_c OK

* daTagWljump_c: Update names and includes

* Make fopAcM_cullingCheck compilable

* Remove dolasm include

* dMenu_Collect2D_c::screenSet matches

* Minor work on d_menu files

* dMenu_Option_c OK
2024-10-02 19:24:27 -07:00
TakaRikka 6713925172 d_a_obj_item done (#2150)
* d_a_obj_item 99% done

* item cleanup

* remove asm

* add actor attention dist type enum

* change dist_entry names slightly
2024-05-08 07:21:07 +03:00
Pheenoh a61e3491f7 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka c662719bfc work / documentation on d_a_b_ds (#2104)
* document / cleanup a good chunk of d_a_b_ds

* fix d_a_b_ds nonmatching file
2024-03-22 14:56:28 +02:00
TakaRikka 25d51079a3 remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka 22e941fd8c d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084) 2024-03-04 18:33:13 -07:00
hatal175 8164c34142 Work on d_menu_dmap (#2073)
* Move some J2DPicture inlines to header

* Work on d_menu_dmap

* JASBasicInst OK

* JASCalc cleanup
2024-02-16 18:22:01 -08:00
TakaRikka e1c5bdb539 d_a_e_yd_leaf and d_a_e_ph done (#2070)
* d_a_e_yd_leaf done

* d_a_e_ph OK

* remove asm

* some e_ph doc

* match dBgS_Acch, fix f_op_actor_mng weak funcs

* dBgS_Acch done

* cleanup dBgS Chk TUs

* d_a_obj done
2024-02-13 11:21:57 -07:00
TakaRikka 36a29bc4fe various fixes / matches (#2052)
* some fixes in d/s, d_item, d_shop

* fix for dKankyo_DayProc weak generation

* d_cc_uty fix

* some d_name / d_com_inf_game / f_op_actor_mng matches

* fix some player inline virtuals

* remove asm
2024-01-29 17:39:51 +02:00
TakaRikka 697cd08979 some various J2D/J3D work (#2043)
* most of J2DPicture done

* fix GXSetTexCoordGen

* some j3d work
2024-01-22 17:23:54 +02:00
TakaRikka 981cfe7283 almost all of dolphin matched (#2036)
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches
2024-01-20 02:22:19 +02:00