Commit Graph

44 Commits

Author SHA1 Message Date
TakaRikka b24b477fc4 d_a_tag_firewall done (#2137)
* mostly fix TVec3 ctors

* d_a_tag_firewall done

* remove asm
2024-04-21 15:27:47 +03:00
Pheenoh a61e3491f7 d_a_e_fz work, doxygen revamp (#2127)
* initial freezard actor struct + setActionMode OK

* daE_FZ_Draw

* setReflectAngle

* mBoundSoundset

* daE_FZ_Execute & execute

* demoDelete

* daE_FZ_Delete & _delete

* CreateHeap

* useHeapInit

* cc_set

* mtx_set

* action WIP

* way_gake_check

* executeRollMove

* executeMove

* draw WIP

* executeDamage

* checkpoint

* create

* checkpoint

* daE_FZ_c::executeWait

* checkpoint

* daE_FZ_c::damage_check almost done

* rm asm

* rm headers

* setup_profile WIP + doxygen update

* fix merge issues

* docs fix?

* fix2

* doxygen updates

* setup g_profile_E_FZ, profile setup script WIP

* update github actions

* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka 25d51079a3 remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka 981cfe7283 almost all of dolphin matched (#2036)
* TRK full match

* remove trk asm

* ar done

* cleanup some dolphin headers

* more dolphin cleanup

* cleanup / GD fully matched

* almost all of GX fully matched

* GX / Mtx full matched

* most of OS done

* pad done

* most of VI

* remove asm

* forgot couple vec funcs

* couple JUtility matches
2024-01-20 02:22:19 +02:00
TakaRikka a7edd19f16 MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
* cleanup SSystem files

* MSL_C fully matched

* fix build

* remove asm

* reorganize MSL_C/Runtime libs into more accurate setup

* little more cleanup

* cleanup some MSL headers

* obj_rgate OK

* remove asm

* some rgate documentation
2023-12-25 17:31:05 +02:00
TakaRikka 016a5e683b d_kankyo work / d_particle_copoly OK (#1953)
* d_kankyo work / d_particle_copoly OK

* remove asm
2023-09-30 20:53:18 -07:00
TakaRikka 6432e1541e setup dolphin VEC/MTX function defines (#1903)
* setup VEC function defines

* setup MTX function defines
2023-09-02 16:38:08 +03:00
Pheenoh 7fd7d0c1f3 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
hatal175 f441e06d19 Work on JPABaseShape (#1884) 2023-08-14 10:04:01 -06:00
hatal175 380f00f331 JPAEmitter OK, work on d_particle (#1874)
* JPAEmitter OK + header reorganization

* libelf: silence repeated relocation warning

* Work on d_particle
2023-08-11 05:04:50 +03:00
hatal175 2e17762012 Various matches (#378)
* Maybe improve JMAEulerToQuat

* JKRFileLoader OK

* JUTCacheFont work

* Match J3DModel::prepareShapePackets

* JUTDirectFile OK

* JUTDirectPrint OK

* Work on JUTProcBar

* Work on JUTResFont
2023-07-20 19:39:25 -07:00
Jcw87 221f40e609 Remove #includes from headers (#334)
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes
2023-05-12 12:10:14 -07:00
hatal175 44b0fdbb0d Do some work on f_op_actor_mng (#328)
* decompctx - try without shiftjis and write utf8 as output

* Do some work on f_op_actor_mng

* Remove duplicated includes

* Add fopAcM_setEffectMtx

* Match dShopSystem_searchCameraActor

* fopAcM_setEffectMtx now matches with literals

* Remove unnecessary inline in headers
2023-05-08 15:10:22 -07:00
Jcw87 f5fc527d39 add MSL_C/stdio.h (#317) 2023-04-21 02:02:03 -07:00
TakaRikka ca71275bbe big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka a3578d0c7c fopEn_enemy / fix e_wb 2022-10-04 17:29:53 -07:00
TakaRikka 4913395dbd d_camera / m_Do_ext / d_particle + minor various wip (#210) 2022-10-03 18:26:26 -04:00
TakaRikka 929c5cfa5a d_menu_save / pane_class / rename some data (#205)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc
2022-07-04 21:21:57 +02:00
TakaRikka 046d178003 work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress
2022-06-29 22:19:09 +02:00
TakaRikka 3f22fa4483 m_Do / d_a_npc work 2022-06-01 03:49:32 -07:00
TakaRikka 36e62e0b80 npcT / JUTGamePad work 2022-05-28 03:49:55 -07:00
TakaRikka 9ba9d7c06c d_model / d_simple_model / d_stage + cleanup (#181)
* d_model / d_simple_model / cleanup

* d_stage work

* set up saveHIO / remove asm

* d_a_itembase
2022-02-19 14:22:47 +01:00
TakaRikka 3a79e96e8b d_meter2 wip / d_s_play / d_file_sel_info (#179)
* d_meter2 wip

* d_s_play

* d_file_sel_info

* format

* tag_lv5soup / tag_setBall / fix dKyeff

* d_cc_uty
2022-02-06 09:23:54 -05:00
TakaRikka 612f26c132 d_kankyo_wether / d_eye_hl (#178)
* d_eye_hl / d_kankyo_wether wip

* more d_kankyo_wether + format

* remove asm

* some d_kankyo wip

* fix dccs vtable

* some m_Do_graphic / d_meter2_draw work
2022-01-25 21:24:14 +01:00
Jasper St. Pierre c15d8fcb3e more simple J2D/J3D funcs (#166)
* more simple J2D/J3D funcs

* JPABaseShape constructor

* fmt

Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka 942c375fe5 format / asm 2021-12-04 05:57:01 -08:00
TakaRikka fd9c4cafc4 wip 2021-12-04 05:10:59 -08:00
TakaRikka 70eabb12bd wip 2021-11-10 23:54:31 -08:00
TakaRikka 5020395dfd J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers

* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
TakaRikka a2636e84c3 J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka daf45f768d move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
lepelog 38eca47ad5 __sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
TakaRikka 4448c08ac0 move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
TakaRikka e915df66c8 move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
Julgodis 0ad6ebe7b4 moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
Julgodis 2661db6aaa auto decompile more functions 2021-04-08 21:05:48 +02:00
Julgodis a23a106399 demangle data-symbols 2021-04-08 01:47:05 +02:00
Julgodis dca1d2a1c0 detect more floats/doubles, including from relocations 2021-04-07 09:16:47 +02:00
Julgodis ed1ee30dd2 building RELs 2021-04-06 18:00:35 +02:00
Julgodis f6464a61ce __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b999714187 .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis a868b6ae56 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00