lepelog
2c180dfa90
fix imports
2022-07-01 02:01:37 +02:00
lepelog
79b4f1cd9e
check rels in gh action
2022-07-01 01:24:31 +02:00
Jcw87
88be83ca43
tp.py: Add type annotations ( #190 )
2022-05-07 14:38:20 -04:00
TakaRikka
589cc12296
some MSL_C work ( #192 )
...
* wip
* bunch of MSL_C files
thanks to pikmin2 decomp for their work
* format / asm
* progress
* fix
* fix remove-asm to work with C files
* init / start
2022-04-24 13:02:50 +02:00
Jcw87
4270643931
tp.py: Explicitly specify utf-8 encoding when opening text files. ( #189 )
2022-04-11 00:59:52 +02:00
jdflyer
545da8536d
Add Progress.md ( #187 )
...
* Match DynamicLink
* finish merge
* Add Progress.md and update readme
2022-04-10 18:29:58 -04:00
Zen64
4eb820bb83
Renamed instances of msl_c -> MSL_C because
2022-03-20 00:01:24 -04:00
Zen64
727b2768e2
Fixed capitalization and msl library names
2022-03-19 22:31:05 -04:00
TakaRikka
2e1be6224f
jdflyer's work
...
Co-Authored-By: jdflyer <jdflyer10@gmail.com >
2022-02-07 17:47:45 -08:00
jdflyer
ecc987f34c
Hyrule field speedhack and shiftability fixes
2022-01-17 20:00:12 -07:00
jdflyer
db9079ede2
Shift Fixes
2022-01-16 15:16:08 -07:00
jdflyer
8a9f18c45f
Shift Fixes
...
I also updated elf2dol
2022-01-16 15:15:24 -07:00
jdflyer
e1246d9b0a
Shiftable
2022-01-15 17:59:59 -07:00
jdflyer
c72012c5d8
Add basic dol shiftability
...
Fixed an incorrect function name
2022-01-11 21:12:44 -07:00
lepelog
31c937124b
remove clang-format ( #172 )
2022-01-04 18:03:48 +01:00
lepelog
d51f7bf0c6
fix and format
2021-12-04 12:27:59 +01:00
Jonathan Wase
bc428f7f65
Clean up and improvements to tools ( #163 )
...
* moved elf2dol
* removed postprocess.py
* removed vtables.py
* find_unused_asm.py
* removed section2cpp.py
* removed splitter/*
* fixed symbol names due to iconv file rename
* fixed problem building RELs caused by #160
* improved performance of a few python tools
* added new tool for finding conflict when not OK
* added ./tp setup
* don't install dol2asm dependecies with requirements.txt
* format and check for imports
* remove unused tools/difftools.py
* fixed ignore to include elf2dol
* fix compiler patcher
* ok-check now creates the patched compiler at mwcceppc_patched.exe
* Add new command to copy the build folder to the expected folder
* 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all)
* './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process.
* './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files
Co-authored-by: Julgodis <>
2021-12-02 23:38:37 +01:00
icogn
b88cb8cdc0
Update clang-format-check.sh and make executable ( #156 )
...
* Update clang-format-check.sh and make executable
* Make executable
Co-authored-by: Isaac <iico7no2@gmail.com >
2021-10-15 00:01:58 +02:00
lepelog
bf6c517051
speedup tp.py progress
2021-10-04 21:53:48 +02:00
Julgodis
bf12ea7a11
Removed JUtility.h and added './tp format'
2021-09-26 12:11:21 +02:00
Jonathan Wase
800047a854
JKRThread & JKRThreadSwitch ( #147 )
...
* OK __ct__15JKRThreadSwitchFP7JKRHeap
* OK createManager__15JKRThreadSwitchFP7JKRHeap
* OK enter__15JKRThreadSwitchFP9JKRThreadi
* OK callback__15JKRThreadSwitchFP8OSThreadP8OSThread
* OK draw__15JKRThreadSwitchFP14JKRThreadName_P10JUTConsole
* OK draw__15JKRThreadSwitchFP14JKRThreadName_
* OK __dt__15JKRThreadSwitchFv
* JKRThread.cpp cleanup
* Fixed tp.py and libelf, changed JUT_ASSERT macro and removed unused .s files.
* Changed JKRThread access specifiers
Co-authored-by: Julgodis <>
2021-09-24 11:13:23 -04:00
Erin Moon
f6df420a61
prevent a ./tp progress crash when no rels are built ( #142 )
...
calculate_progress() would attempt to print a rel completion percentage
even when no rels were found. the total size of the rels would thus be
zero, resulting in a ZeroDivisionError. instead, we simply print
em-dashes in the summary columns if no rels were found.
2021-08-21 20:42:58 +02:00
lepelog
38eca47ad5
__sinit_d_com_inf_game_cpp OK ( #140 )
...
* mass mng header
* d_cc_d start
* c_cc_d ok
* tmp commit
* almost, reordering of vtable functions
* progress
* more progress
* cleanup, still non matching
* mark all of d_cc_d as nonmatching to OK
* c_cc_s
* c_cc_s OK
* d_cc_mass_s OK
* cleanup
* gameinfo __sinit, not OK
* a bit of cleanup
* format
* remove asm
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-08-16 20:59:00 -04:00
Pheenoh
8c2a3ae7ea
add make assets target
2021-06-13 19:47:12 -04:00
Pheenoh
a26a9eda24
add asset extract script
2021-06-13 19:07:06 -04:00
Jasper St. Pierre
462d71cbef
Makefile fixes / JUTNameTab ( #129 )
...
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com >
2021-05-10 11:54:07 -04:00
lepelog
3b7364d481
Add requirements.txt with all necessary python dependencies and update README ( #127 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-05-02 14:49:51 -04:00
TakaRikka
2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr ( #123 )
...
* move d_a_itembase_static
* move d_a_item_static
* moved Z2StatusMgr
* clang
* fixes
* clang?
* move d_save
* move d_meter2_info
* some d_meter2_info fixes
* move most d_a_player
* move d_bg_s stuff
* move c_cc_s stuff
* move d_cc stuff
* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis
3e8554bd51
RELs progress
2021-04-10 22:32:02 +02:00
Julgodis
0ad6ebe7b4
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
Julgodis
2661db6aaa
auto decompile more functions
2021-04-08 21:05:48 +02:00
Julgodis
a23a106399
demangle data-symbols
2021-04-08 01:47:05 +02:00
Julgodis
dca1d2a1c0
detect more floats/doubles, including from relocations
2021-04-07 09:16:47 +02:00
Julgodis
ed1ee30dd2
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
f6464a61ce
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b999714187
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
88eb7be90c
removed double references and fixed float generation
2021-03-30 01:31:36 +02:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
88eb837a9c
fpc symbol names ( #119 )
...
* fpcCtIt_filter_JudgeInLayer
* dStage_roomControl_c::getZoneNo
* fix fpc symbol names
* format
* mUnk0 -> mLayerID
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-03-28 14:07:21 -04:00
lepelog
e08abacc1d
change sdahack to use la instruction ( #114 )
...
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-02-12 19:50:24 -05:00
Pheenoh
b595f0d0bf
fix clang-format check ( #110 )
2021-01-31 20:55:56 -05:00
jdflyer
f1924e91f4
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic ( #109 )
...
* Split d_kyeff
* Partially matched d_kyeff
* split d_kyeff2
* Match d_kyeff2
* split m_Do_printf
* m_Do_printf partially matched
* hotfix and clang-format
* split m_Do_graphic
* rename symbols in m_Do_graphic
* Match a few functions in m_Do_graphic
* Fix Merge Errors
* Delete sh.exe.stackdump
* Update OSReportInit
2021-01-31 20:03:38 -05:00
Julgodis
b8c7b9ce3b
fix padding
2021-01-29 23:17:11 +01:00
Julgodis
77adc39ffe
removed dependencies and fixed usage text
2021-01-29 23:01:11 +01:00
Julgodis
7cc16872fc
added option for frameworkF.map
2021-01-29 22:52:35 +01:00
Julgodis
4442f8e1dd
cleanup of python script
2021-01-29 22:52:35 +01:00
Julgodis
cf4bf3fc53
replace symbols with string literals and python script
2021-01-29 22:52:35 +01:00
lepelog
d301beca77
change split.py to output extern vars/functions into generate CPP ( #98 )
...
* change split.py to output extern vars/functions into generate CPP
also change demangling to use short type names
* don't take files for extern funcs/vars anymore
Co-authored-by: Pheenoh <pheenoh@gmail.com >
2021-01-25 14:09:55 -05:00
Erin Moon
a072e71c33
Z2AudioLib misc decomp ( #75 )
...
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
Co-authored-by: Pheenoh <pheenoh@gmail.com >
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com >
2021-01-21 23:16:51 -05:00