Commit Graph

51 Commits

Author SHA1 Message Date
Caroline Madsen 4640b758c9 d_a_obj_cdoor OK, d_a_obj_wchain mostly done, work on d_a_alink_wolf (#2047) 2024-01-25 19:24:38 +02:00
Caroline Madsen 30d9eaa052 work on d_a_tbox (#1971)
* d_a_tag_evtarea mostly done, work on d_a_npc

* work on d_a_npc_ash

* work on Z2SoundHandles

* Z2SoundObject, JAUSoundAnimator OK

* Update Progress.md

* work on d_a_tbox
2023-11-02 19:35:31 +02:00
Trueffel cfa5f44bb7 decompile a few daItemKantera_c funcs (#1970)
* attempt on daItemKantera_c

* format cpp
2023-10-28 02:46:18 +03:00
TakaRikka 84e4135053 k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
* d_k_wmark / d_k_wpillar OK

* make debug buildable / add assert functionality

* add more fop actor enums

* remove asm
2023-09-28 12:01:42 -07:00
Jcw87 7f762353ea Fixes for other compilers (#1912)
* remove invalid virtual keywords

* remove duplicate inline

* remove leading 0 in character literals

* add missing public keywords

* fix some struct/class mismatches
2023-09-04 17:17:51 -06:00
TakaRikka d369e2908c obj_master_sword wip, fmobj mostly done, obj_usaku OK, some BG doc (#1897)
* obj_master_sword work, fix tag_chgrestart

* fmobj mostly done

* some bg documentation

* d_a_obj_usaku OK

* remove asm
2023-08-27 11:39:15 +03:00
Pheenoh 7fd7d0c1f3 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
TakaRikka 21dc43021c d_a_obj_lv4Gate mostly done. d_a_obj_lv4CandleDemoTag work 2023-07-20 02:35:27 -07:00
TakaRikka 032d970ce0 d_a_dshutter mostly done 2023-07-18 23:16:49 -07:00
TakaRikka 32f80f3774 d_a_tag_mwait OK 2023-07-05 22:41:49 -07:00
TakaRikka 1a168255d2 d_a_tag_hjump / d_a_scene_exit2 OK (#361)
* d_a_tag_hjump OK

* d_a_scene_exit2 OK

* remove asm
2023-07-03 21:10:29 -07:00
hatal175 98582af6d2 work on d_a_npc, d_a_npc_ash, d_a_tag_evtarea (#345)
All credit goes to randomsalience
2023-06-06 11:32:17 -06:00
Jcw87 221f40e609 Remove #includes from headers (#334)
* add "global.h" to files that use it

* add MSL_C includes to files that use them

* remove dolphin includes from headers that don't need them

* remove JSupport includes from headers that don't need them

* remove JKernel includes from headers that don't need them

* remove JUtility includes from headers that don't need them

* remove J3D includes from headers that don't need them

* remove J2D includes from headers that don't need them

* remove JAudio2 includes from headers that don't need them

* remove Z2AudioLib includes from headers that don't need them

* remove JMessage includes from headers that don't need them

* remove JParticle includes from headers that don't need them

* remove SComponent includes from headers that don't need them

* remove dol includes from headers that don't need them

* sort includes
2023-05-12 12:10:14 -07:00
hatal175 44b0fdbb0d Do some work on f_op_actor_mng (#328)
* decompctx - try without shiftjis and write utf8 as output

* Do some work on f_op_actor_mng

* Remove duplicated includes

* Add fopAcM_setEffectMtx

* Match dShopSystem_searchCameraActor

* fopAcM_setEffectMtx now matches with literals

* Remove unnecessary inline in headers
2023-05-08 15:10:22 -07:00
TakaRikka 85827b28ff d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
* d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK

* some std header setups

* f_pc / profile cleanup

* setup cull data

* remove asm

* d_a_suspend OK
2023-05-05 16:17:19 -07:00
Trueffeloot dc815a9278 d_a_obj_tmoon OK 2023-04-08 08:32:50 +02:00
Pheenoh 3cdef97cb8 d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)
* setup TU

* JASResArcLoader OK

* d_a_obj_stoneMark work

* some funcs in d_a_obj_stoneMark

* many changes

* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile

* d_file_select functions + pr cleanup
2023-03-17 21:05:06 -06:00
Pheenoh f31ab5ae0b Misc Changes (#306) 2023-03-07 18:03:46 -07:00
Pheenoh c54f0816ea d_a_e_yk 23/26 matched (#301)
* setup TU

* daE_YK_HIO_c::daE_YK_HIO_c

* anm_init

* daE_YK_Draw

* pl_check

* damage_check

* action

* daE_YK_Delete

* fly_move

* e_yk_roof

* useHeapInit

* e_yk_wind

* e_yk_chance

* e_yk_return

* e_yk_fly

* e_yk_wolfbite

* e_yk_fight

* e_yk_attack

* e_yk_path_fly

* daE_YK_Execute and daE_YK_Create and float literal prep

* pr cleanup

* rm padding
2023-02-25 21:25:55 -07:00
TakaRikka 0f1c727725 d_a_obj_cboard / finish f_op_actor / rels cleanup (#268)
* d_a_obj_cboard / finish f_op_actor / clean up some rel files

* rename some actor vars / remove asm

* progress
2023-02-03 21:24:26 -07:00
TakaRikka 5e05ae38f8 d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)
* d_a_obj_web0 / d_a_obj_web1

* remove asm

* d_a_set_bgobj

* d_cc_s work

* remove asm

* build fix

* fix tp.py progress check and rel sha1 check

* clean up some bg files
2023-01-15 12:10:23 -07:00
TakaRikka 5fa8a73aed d_a_obj_enemy_create OK 2023-01-04 23:51:05 -08:00
Pheenoh 38ac3b420c d_jnt_col first pass (#222)
* dJntCol_c::dJntCol_c

* dJntCol_c::init

* dJntCol_c::setArrowPosAndAngle

* remove asm
2022-12-26 19:23:22 -07:00
TakaRikka 1775ce443c big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-20 16:30:00 -07:00
Pheenoh 85ad8b190d d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
2022-12-20 16:28:41 -07:00
TakaRikka 84950e08b4 d_camera / m_Do_ext / d_particle + minor various wip (#210) 2022-12-20 16:27:00 -07:00
TakaRikka f8979749e3 j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
lepelog b649193f04 misc and d_event 2022-07-02 03:08:21 +02:00
lepelog e71aa4578d move inlines 2022-07-01 00:12:01 +02:00
TakaRikka 046d178003 work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress
2022-06-29 22:19:09 +02:00
TakaRikka 69108b8731 Merge branch 'master' of https://github.com/zeldaret/tp into ext 2022-06-01 05:00:55 -07:00
TakaRikka 3f22fa4483 m_Do / d_a_npc work 2022-06-01 03:49:32 -07:00
TakaRikka 36e62e0b80 npcT / JUTGamePad work 2022-05-28 03:49:55 -07:00
lepelog ac5a31ff42 event manager 2022-05-21 16:11:46 +02:00
TakaRikka fdaeb3437d shop_system stuff 2022-02-24 14:04:56 -08:00
TakaRikka 3a79e96e8b d_meter2 wip / d_s_play / d_file_sel_info (#179)
* d_meter2 wip

* d_s_play

* d_file_sel_info

* format

* tag_lv5soup / tag_setBall / fix dKyeff

* d_cc_uty
2022-02-06 09:23:54 -05:00
TakaRikka fd9c4cafc4 wip 2021-12-04 05:10:59 -08:00
TakaRikka 70eabb12bd wip 2021-11-10 23:54:31 -08:00
TakaRikka 74ed2da8bc d_bg_s (#159)
* wip

* d_bg_s

* most of d_bg_s

* small cleanup

* clang

* fixes
2021-11-10 19:56:51 +01:00
TakaRikka 7d271be857 m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage

* setup dDlst_list_c / d_select_icon OK

* JUTXfb / some JUTVideo + various

* some J2D classes / JUTVideo/Fader attempts

* bunch of m_Do cleanup + matches / f_ap_game OK

* mDoLib_clipper::setup OK

* most of d_meter_HIO OK

* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
lepelog 38eca47ad5 __sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
TakaRikka ba5ad31b54 d_stage / d_lib (#136)
* d_lib move

* move / work on d_stage

* add mDoExt funcs to header

* d_kyeff/kyeff2, d_bg_s_poly_pass_chk

* use array_size in d_stage
2021-06-18 09:33:51 -04:00
TakaRikka 4448c08ac0 move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
lepelog b728ec1ef5 J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka e915df66c8 move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
lepelog a9c78b5b0b Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-codecopy 2021-04-19 18:11:56 +02:00
lepelog 8cfd681585 some f_op 2021-04-09 01:22:16 +02:00
Julgodis f6464a61ce __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b999714187 .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00